SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-08-09, 05:07 AM   #1
zippykat
Swabbie
 
Join Date: Feb 2007
Posts: 8
Downloads: 17
Uploads: 0
Default OK...TMO is kicking my a**

I play with 84 realism. Unchecked are the event cam, the free cam (which I use very judiciously, well after the battle is decided, map contacts, after bout 12 straight deaths ) and the stabilizer. I took my sub on patrol and tried to track down a merchant in rough seas. Found the merchant using sonar, but it was impossible to determine range as the ship was rocking so bad the merchant was jumping off the bottom and the top (Now that I think about it I could have calculated range using sonar)

In any case I have started numerous Dec. 8th '41 campaigns in a Porpoise class sub (USS Porpoise...big shock) and have been getting wrecked almost every patrol. My main problem being planed that detect me 40m under the sea and my lack of skill in manual TDC calculations that seems to leave me no choice but to surface and blast it with my deck gun, leaving me exposed to enemy fire.

My most frustrating mission was one in which i took the Porppoise to Section A4 off Tokyo and was told to go sink stuff. I decided to head down towards that little island town of Higashi in the Coriddor II section only to find that it was empty, but only after encountering a small merchant on the way. I set up a solution following the tutorial, went flank speed to get ahead and had a nice easy 700 yard shot. Two fish in the water they miss well ahead of the merchant. Adjust the spread to move left and fire two more and both were set with proximity fuses but both exploded well short of the target and were proclaimed duds. Out of the water rose a very angry sub skipper and his deck gun and despite taking 3% hull damage I sank the merchant. Not a very surgical approach, like hunting deer with cluster bombs. Next, I patrolled off the inlet to Tokyo, sinking an 1800 ton merchant in choppy seas and two fishing boats (that managed to damage my batteries with MG fire...sigh) that were turned into swiss cheese flambe. I decided I needed a stationary target, calm seas, and an escape route. I chose Ishinomaki, north of Tokyo. It had large ship facilities (at least, larger than Higachi) and it had a deep water channel that run up to 4000m from the docks giving me some more options when I vamoosed.

I moved along the coast line, surfacing at night and staying at 2/3 at 45M during the day and made my way to the port. Therer were two escorts and since I had so far been hopeless against slow moving merchants, I figured trying a snapshot against a quick, armed opponent was not wise. Moving in at 2/3 speed I wited for the gunboats to move off. They did. I edged closer, the watch spotting 4 ships in harbor (My watch spotted them, I could not til I was roughly 2000 meters away as it was just before dawn and insanely dark) I was still at periscope depth and opened my recognition manual to identify the first merchant I barely had time to flip open the book before I realized that one of the gunboats was heading right at me. I couldn't see two feet in front of my face but this skipper had spotted me from about 8000m off. Not trusting my torp skills I surfaced to take out the small craft and was raked by fire from the ship and from land and died.

If I see that picture of that dufus holding a loaf of bread one more time while my PC tells me that my CO was happy I bit it, I'm going to explode.

Stoopid fun game!
zippykat is offline   Reply With Quote
Old 10-08-09, 06:21 AM   #2
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,900
Downloads: 135
Uploads: 52


Default

Well, everybody's entitled on ONE fatal mistake, aren't they? Great story about another victim powned by TMO! It powned me too when I with reasonable judgment and with great accuracy sank the USS Essex. Oops... I still haven't started that new career.
Rockin Robbins is offline   Reply With Quote
Old 10-08-09, 09:00 AM   #3
Grind_and_Click
Watch
 
Join Date: Oct 2009
Posts: 20
Downloads: 7
Uploads: 0
Default

Yeah im going to stick with vanilla...

I wouldnt appreciate being spotted at 8000m as a broom handle.
Grind_and_Click is offline   Reply With Quote
Old 10-08-09, 09:28 AM   #4
mheil
Loader
 
Join Date: Jan 2006
Posts: 81
Downloads: 70
Uploads: 0
Default

Zippy,

I have a tough time spotting ships at night that my lookout reports seeing. I get too much glare and back lighting in my house to see the monitor clearly. I found that when I'm playing at night I crank up the gamma and then I see the ships no problem. It might look a little washed out but its better than seeing nothing.
mheil is offline   Reply With Quote
Old 10-08-09, 11:33 AM   #5
zippykat
Swabbie
 
Join Date: Feb 2007
Posts: 8
Downloads: 17
Uploads: 0
Default

mheil,

I am trying for as much realism as possible with my skill set (at this rate I'm going to have to set it at...oh...2) so i have not upped my gamma at night. I may have to do that though. Seeing anything at night may just be physically impossible in this game at times. I even turn all the lights off in my house to see on the screen better. I may have to move towards your method unless anybody has a better idea about seeing at night. I wouldn't have a problem with the lack of visibility if the AI were under the same constraints but the computer acts like I left my Yazoo Beer neon light sign on in the conning tower.

I'll stick with TMO. Despite my frustrations I like it better and the details they have filled in are an improvement. The problem is not the mod, it's the mod user.

A question on the duds. They exploded well short of target and were set for proximity, not contact. Does that mean they explode at the incorrect range I set? Or is that just an example of the suckitude suffered by the US tiorps early in the war?
zippykat is offline   Reply With Quote
Old 10-08-09, 11:40 AM   #6
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

I wanna hear more about this " Yazoo " beer !!!
__________________
RIP FIREWALL

I Play GWX. Silent Hunter Who ???
FIREWALL is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:59 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.