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Old 10-06-09, 06:19 AM   #16
danlisa
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Don't like the new mouse cursor but what the hey.....
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Old 10-06-09, 06:33 AM   #17
TarJak
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Quote:
Originally Posted by danlisa View Post
Don't like the new mouse cursor but what the hey.....
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Old 10-06-09, 07:02 AM   #18
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Quote:
Originally Posted by GoldenRivet View Post
it makes me think of one thing...

"...Cold... And hard."

fans will know what im talking about
Yeah, these screenshots remind me of the opening scene from The Hunt for Red October too!! Very excited!! I hope there's the occasional iceberg and that it snows in Career mode!
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Old 10-06-09, 07:49 AM   #19
Sulikate
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Hurray! Finally some new material... it seems we've got some nice graphical improvements as well.

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Old 10-06-09, 07:52 AM   #20
longam
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Is that smoke coming from factories along the shore line?

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Old 10-06-09, 07:56 AM   #21
danlisa
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Is that smoke coming from factories along the shore line?
Yes but how is that any different to SH3 or SH4?
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Old 10-06-09, 07:57 AM   #22
JU_88
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@ longam, yes it is but even SH3 had smoke effects from factories - these ones just look nicer.
Speaking of smoke, i hope that the Smoke stacks from ships are bit longer this time around.... pretty easy to increase them via a mod i know, but all the same....
It nice to see a ship creep over the horizon...
smoke, masts, ship - in that order
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Old 10-06-09, 08:00 AM   #23
oscar19681
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Quote:
Originally Posted by longam View Post
Is that smoke coming from factories along the shore line?


Yep they had smoke coming from factory,s sh-3 as well.
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Old 10-06-09, 08:35 AM   #24
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The sea foam and water splash look pretty awesome . The ice on the destroyer looks cool . Are there lights in one of the other screenies in the harbour buildings ?
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Old 10-06-09, 09:04 AM   #25
AVGWarhawk
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This is a nice screenshot. Is it just me or does it look cold?
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Old 10-06-09, 09:08 AM   #26
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well the next obvious questions to ask is does the accumulation of ice/snow on ship/sub negatively affect it or is it all just show? Can my flak gun become frozen (not able to rotate)? Will the weight of accumulated ice make my sub draft more? Will the weight of accumulated ice make ships draft more? Will the weight of accumulated ice on ship/sub affect the physics of those objects?
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Old 10-06-09, 09:39 AM   #27
longam
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I like the way the hills cast a long shadow across the water
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Old 10-06-09, 09:54 AM   #28
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Quote:
Originally Posted by longam View Post
I like the way the hills cast a long shadow across the water
It`s reflection on water not shadow.
Since sun is above that hill, shadow wouldn`t be so long. Also if you look on hill to the right, it has reflection too since shadows can`t be cast 2 different ways unless we would have at least 2 suns
And you definately wouldn`t see sunrays (sparkling water) on water in shadows...

Edit: look at this earlier screenshot:

http://pc.ign.com/dor/objects/26623/...page=mediaFull

If you look closely, you will see shadows casted by coning tower and deck gun, plus one from the ship above (you can see also reflection that is longer of that ship too).
The thing I don`t understand is why they left shadows out in newer screenshots.

Last edited by Kromus; 10-06-09 at 10:22 AM.
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Old 10-06-09, 09:55 AM   #29
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Seems like we got two twins on board
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Old 10-06-09, 10:38 AM   #30
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Looks promissing...

Still waiting for a screen of windy day, with a sunny environment at 11a.m. in front of Giblartar...

Come on Ubi Romania - give us something for 1024 Mb of video RAM...
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