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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
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Assuming you have all the data already on your contact, I found a much faster way to construct the intercept than MOBO. (Aaron, this would be where the value of templates might give MOBO a lot of power to solve common reoccuring problems.)
Now, today, I have this process fully optimized. Although I worked out the MOBO construction of intercept with appropriate lead be unseen and submerge, I realized that I can use a much more straight forward special purpose calculator to solve the navigation problem. Originally, I thought this calculator, InterCalc, was only good for straight running torpedo solutions, but now I see it is ideal for setting up submerged submarine attacks. In this screen shot, you see both the MOBO solution in the background with the same InterCalc solution in the foreground. ![]()
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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