![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | |
GWX Project Director
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#17 | ||
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
|
![]() Quote:
![]() There are some Educated guys here ! I wish I could speack that good! ![]() |
||
![]() |
![]() |
![]() |
#18 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
Very nice Iam
Are these auxiliaries a type=100 ? |
![]() |
![]() |
![]() |
#19 |
Chief of the Boat
|
![]()
Looking very cool
![]() Any Geordie translation needed ? ![]() |
![]() |
![]() |
![]() |
#20 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
|
![]()
Nice, very nice. I'm waiting to see an IABL convoy in my periscope.
![]() Great work, master. |
![]() |
![]() |
![]() |
#21 | |
Silent Hunter
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#22 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
![]() Just one thing with the CAM The game can and does end up picking more than one of a class of ship so you could end up with 2\3\4 etc CAMs in a convoy Twas the reason the CAM in GWX is a type=100 The RND contains entries for type=100 in Atlantic\Artic convoys One type=100 entry means one CAM only Or a Ammo ship or Coal freighter or a Collier ( in the case of the US and Canada for the last ) ![]() |
||
![]() |
![]() |
![]() |
#23 |
Eternal Patrol
![]() |
![]()
Oh, great, here we go again...
![]() ![]() ![]() ![]() ![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#24 |
Gunner
![]() Join Date: Jul 2007
Posts: 97
Downloads: 5
Uploads: 0
|
![]()
If someone had shown me those pictures when SHIII came out first, I would have believed them to be photoshopped.
Amazing what you can do with that engine, IABL. |
![]() |
![]() |
![]() |
#25 |
Silent Hunter
![]() |
![]()
Experimenting with camoflage patterns for the CAM-tanker.
![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
#26 | |
Silent Hunter
![]() |
![]() Quote:
Because there are random freighter and tanker entries in GWX, NYGM, and stock SH3 there will always be a percentage chance that one of the ships you encounter will be from the Merchant Fleet Mod. They can appear both alone and in convoys. |
|
![]() |
![]() |
![]() |
#27 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
|
![]()
Having added more ships to GWX 2.0 I can confidently say that any new ships added will appear pretty much just as much as the original ships of GWX 2.0.
|
![]() |
![]() |
![]() |
#28 | |
Silent Hunter
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#29 |
Medic
![]() Join Date: Sep 2001
Location: Germany
Posts: 168
Downloads: 145
Uploads: 0
|
![]()
But....how am I supposed to know which models have been added to GWX 2.0 already and which ones haven't? And how do I add ships manually at all? Finally: what tools, converters, etc do I need to make new models in 3ds max? I'm bored!
![]() |
![]() |
![]() |
![]() |
#30 |
Loader
![]() Join Date: Jun 2007
Location: WI
Posts: 89
Downloads: 1
Uploads: 0
|
![]()
Must have now...can't wait any longer...need the files to survive...
![]()
__________________
Your Honor Student Is Nothing But A Pawn In My Black Lab's World Domination. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|