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Old 09-11-07, 09:06 PM   #1
NefariousKoel
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Default [REL] Trigger Maru 1.62 Lite

Trigger Maru 1.62 Lite

If you're like me and don't want the tougher damage modelling, this is for you.

I've also done a couple minor adjustments to a couple things. From the ReadMe:

This version of Trigger Maru was created to revert to the old (easier) damage model and also includes a few minor changes for convenience of use from issues I’ve noticed.

Installation:
Install with JSGME over the TM GFX mod as normal. This mod already includes the 1.6.2 patch.

Note: You will receive a JSGME warning that the files “moon.dds” and “moon_hallo.dds” will be overwritten. Go ahead and install them over it.

Changes:
1) Removed Realistic Sinking Physics mod.
The damage model is now back to earlier TM settings. No more using a whole load of torpedoes to sink something.

2) Changed some hotkeys.
Now the Q,W, and E keys control your torpedo tubes. All in one handy spot.
Q= Open/Close, W=Switch selected forward tubes, and E=Switch selected aft tubes.

Emergency surface is now Shift+E. I was always terrified I would accidentally hit the E key when fiddling with my tubes. That didn’t sound right, did it?

Added Pause game hotkey. It is now Shift+Backspace. You still go to TCx1 when hitting backspace by itself.

The in-game F1 help text has been updated to show these changes.

3) Added Battle Stations & Run Silent buttons to all stations
This is a must-have for me. Not only convenient, but no matter what station I’m at I can see if I forgot battle stations or RS on. Other buttons in TM are still present.

4) Edited out Nomograph by default.
See Duci’s FAQ on how to activate/deactivate it.

5) Reactivated Next/Previous outside view keys
, and . are working again by default so you can look at the pretties more easily.

6) Raised default Periscope Depth for all subs.
Periscope depths are now 0.3m higher than previously. I always found myself having to rise a foot or two to see over waves. The previous depths only seemed to give a good view if the sea was very calm.


Thanks to all the modders at the Subsim community for these wonderful toys!

Download:
http://files.filefront.com/Trigger+M.../fileinfo.html
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Old 09-11-07, 11:51 PM   #2
donut
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Nice Option,Admiral Hayseed Sir

Note:Replaced;Zones.cfg,from NSM 3.2,file dated 8/24/07;11:39 PM 52kb,fixed Following smoke bug,w/wernersobe's help. In OLD (T_M_1.6) Not to be confused w/your new (Trigger Maru 1.62 Lite) Your preferences, I like them all,my kinda game.

Have you given thought to deleting,.dds files in Data\Sea,to get map symbols back ?

Last edited by donut; 09-12-07 at 04:43 AM.
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Old 09-12-07, 01:34 AM   #3
NefariousKoel
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Default

Naa.. I like Duci's no IFF mod.

Forgot to mention, I did modify the AI visual detection down just a hair and lowered airstrike probability down just a bit more too.
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Old 09-12-07, 07:50 AM   #4
ReallyDedPoet
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Nice work NK, nice for folks to have options.


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Old 09-12-07, 08:37 AM   #5
Seadogs
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Well I'm going to be honest, I like the NSM...alot, so I will not be using this. However, there are some that don't so thanks for the effort.
At any rate it is great to see TM get some love in any fashon and I hope others will follow suit.
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Old 09-12-07, 09:03 AM   #6
donut
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NSM is nice,different approach,same end result,Noted

If you likeT_M_1.6,& NSM,Up your Torpex to 1.5,& All will be cool again.
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Old 10-09-07, 11:06 AM   #7
Rockin Robbins
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Quote:
Originally Posted by Seadogs
Well I'm going to be honest, I like the NSM...alot, so I will not be using this. However, there are some that don't so thanks for the effort.
At any rate it is great to see TM get some love in any fashon and I hope others will follow suit.
Ditto! And I'm sinking ships with one torpedo. My torpedoes are unmodded. Although there is a certain quality in quantity of torpedoes put into a target, marksmanship and setting torpedoes deep enough are the key to sinking. I find more powerful torpedoes are not necessary.

The only change I'd like to see is the ability to make surface night attacks. But that's far from a reason to want to change stock TM 1.63 + NSM latest version + ROW for me. I enjoy the challenge. Just a glutton for punishment I guess.

Good luck with your mod and I'm glad you're changing the name. Find a good one!
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