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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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There are so many of us in here that have done so much work for the game but to be noticed and writen about is just beyond anything I imagined. I thought I did good with the Airbase NAV mod but never expected Living Breathing Ocean to impact everyone like it has. I guess the past 2 weeks of work I have been doing to make it better and solve all the visual problems some had noticed is worth the work work and sleepless nights.
But Ducimus is right there are a lot of guys Mod's incorporated into TM and it's too bad they didn't mention them but I guess sometimes readme's are ignored unless it is to learn how to make the mod work. I feel like I just won an Oscar! |
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#17 | |
Rear Admiral
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#18 |
Engineer
![]() Join Date: May 2005
Location: Pocatello,ID
Posts: 203
Downloads: 92
Uploads: 0
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Nice to see a very positive story about SH IV.That the mods and their creators were given credit is simply outstanding.I feel privledged to be a small part in what is a great sim,with a great bunch of people.
Pocatellodave |
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#19 | |
Pacific Aces Dev Team
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__________________
-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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#20 | |
Canadian Wolf
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![]() Now I try to make it a point to read em', it usually answers the question, plus you learn something about the whole modding process. I answered a post in a " Radio Mods " Thread a few minutes ago, mentioned to the poster of the thread to check out the read-me stuff when installing one of those mods. Anyway, your stuff does get read by folks here, and is appreciated, same goes for other modders. RDP |
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#21 | ||
Rear Admiral
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Don't mind me, im bitter about it, and i admit it.
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I wonder if anyones noticed how non verbose my documetation has become. I used to list specifics, i dont anymore. partially because their not really read, and partially because it took too much of my time. The time i spent typing a detailed readme that few pay attention to, is time not spent on making stuff work. |
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#22 | |
Canadian Wolf
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Anyway, looking forward to the next Trigger. RDP |
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#23 |
Ensign
![]() Join Date: Oct 2005
Posts: 229
Downloads: 17
Uploads: 0
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Clap, Clap, Clap, Clap
![]() It's about time the Dev's are placed in the spot light ![]() And No I'm not forgeting the other mod'ers (I also read the README files) who made the TM mod what it is now. So here goes. ![]() Clap, Clap, Clap, Clap ![]() Captain Cox Chomu CCIP cdrake66 fullmetaledges Günther Hessler Hildofr kapitan_zur_see LukeFF OakGroove Payoff Probex scoochy Seeadler Tater zAmboni WilhelmTell This goes for all the other Mod's out there too who might still be working on some other enhancement or bugfix. Thx for making the game more enjoyable!!! PS_ Took Ducimus and Loevampire out the list as you've alread bin mentioned and I don't want it to go to your heads ![]() ![]() |
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