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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Samurai Navy
![]() Join Date: Dec 2006
Location: Munich
Posts: 562
Downloads: 71
Uploads: 0
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Oh, and as I said in the past: This differentiation between the devs and Ubi is an artificial and romantic view on things which only serves one's personal conscience, since when people are pissed off about Ubi, then Ubi will most probably be pissed of about the people who delivered an uncomplete product when release time came about.
Put pressure on Ubi, that's allright, but irrational harrassment which is sometimes found on the boards will help nobody in my opinion, least the devs. |
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#17 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
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If Ubisoft wants to drop SH in order to focus on console shoot-em-ups, I have a suggestion: sell the engine to this community, or to a volunteer dev group sponsored by this community. I bet that between them, the people here could work wonders.
I have to say, some of the best games I currently enjoy are put together by part-time devs on the web. They may not always be the prettiest in terms of graphics, but they are almost always bug-free and the gameplay is top-notch. If a group could get the eye-candy off the shelf, or port it from SH3/4 legally, you could have the best of both worlds. |
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