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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#256 |
Watch
![]() Join Date: Aug 2006
Posts: 28
Downloads: 12
Uploads: 0
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So I, like a few others here, have found the black contacts to be quite annoying when trying to plot out attacks. I have read the instructions for reverting them, however I dont have a back up to retrieve the data files needed.
More problems arise as I try to reinstall the game to a new place, (Thus having two installations of the game.) but I find I am unable to do this. Any help would be greatly appreciated. |
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#257 |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
Downloads: 28
Uploads: 0
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To be honest, I haven't seen any black contacts whatsoever
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#258 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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I used to have that same problem. If I turned the camera to the right, the game lagged nearly to the point of freezing. The same happened whenever I was within sight of shore. Edit: And when the camera was underwater.
I reinstalled the game and Grey Wolves and it works fine now.
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#259 |
Ace of the deep .
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#260 |
Seaman
![]() Join Date: Aug 2006
Location: Quebec, Canada
Posts: 38
Downloads: 7
Uploads: 0
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Hi there,
I have GW version 1.1 installed and need version 1.1a. Where do I find version 1.1a? Is there a way to revert the water in GW back to the stock SHIII water because I find the water to be too dark (I like to take screenshots of submerged U-Boats and sunk ships)? Thanks |
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#261 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Its the same as you have already except it ha s the bearing overlay fix and missing convoy map - at work at mo but will find you the links for them when get home - unless someones else does first ![]() |
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#262 |
Sparky
![]() Join Date: May 2004
Posts: 152
Downloads: 100
Uploads: 0
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Howdy all,
First, what a great mod you guys produced. I only came back to SH3 yesterday and immediately installed Grey Wolves, works, sounds and looks great. Anyway, I just messed up my new stopwatch by dragging it to bottom left of the screen and it is somehow stuck behind the officers icons ![]() I only blame myself, but is there a way to get it back up at the top of the screen? I guess I can always reload a previous 'save' (which is prior to moving the stopwatch) but I would then lose some nice tonnage I grew fond of... Can someone confirm if this is the only way? cheers |
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#263 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Dont wanna waste that tonnage ![]() You may be able to move it in another screen |
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#264 |
Sparky
![]() Join Date: May 2004
Posts: 152
Downloads: 100
Uploads: 0
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yep, got the bugger! Saved, exited game and reloaded. It was that simple, but i never think 'simple'...
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#265 | |
Watch
![]() Join Date: Aug 2006
Posts: 28
Downloads: 12
Uploads: 0
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Anyone? |
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#266 |
Swabbie
![]() Join Date: Aug 2006
Posts: 7
Downloads: 0
Uploads: 0
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Hi all ...new to SH3 and GW...enjoying them both...but I have a minor annoyance...not sure if its just me or something else...
When I zoom into max (or nearly so) on the nav plot (TDS also) there is the compass overlay (great concept) BUT my ship is off-center...making it complety useless to me....any suggestions on a fix? |
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#267 | ||
Chief
![]() Join Date: Feb 2001
Posts: 319
Downloads: 0
Uploads: 0
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zz |
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#268 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Just chiming in with a request for the next release:
Could you make the Kiel canal a bit deeper, please? As it is, it takes an eternity to get through it on 4x time compression, and I don't really want to change the max compression for shallow waters ![]()
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#269 | |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
Downloads: 28
Uploads: 0
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#270 | |
Lucky Jack
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