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#1 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Just a few tips on the cutie... I havent had much sucess with them to be honest.
First they are very slow 10 knots I believe DD's can easly out run them. If your going to use one on a DD make sure it is un aware. Second you do not have to be at periscope depth nor have a target 'locked' to use them. They can be launched at 90 feet deep and pointed in the general direction of the sound source. Out the rear tubes is best as it sends them away from you. Third speaking of sound sources try not to be one. Once launched or just before cut your sound profile by slowing to 2 or 3 knots, and going deep. The best use I have found for them so far is to launch them into the middle of a convoy that has broken up and sailing helter skelter. Hopefully it will find something to lock on to. Im sure some others will have more technical tips on their use. Ive launched about a half dozen of these things and only had like 2 impacts. |
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#2 |
Pacific Thunder
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Rockin Robbins made a good post a while back similar to this:
http://www.subsim.com/radioroom/show...26&postcount=9 I don't think that is the original post I read but basically it is the same technique. Anywho, I thought I'd give his "Cutie on a leash" method a try and loaded some aft on my next few patrols. Eventually I found them taking up space better used (on my boat) for other torpedoes. IMO the Cutie is great for special circumstances but it is a rare occasion that a Cutie does me any good. The Cutie manual says to fire them at 199' however the un-modded game will only allow them to be fired at under 99'. This can be edited with a text editor like Notepad in: (example: Data\Submarine\NSS_Balao\NSS_Balao.cfg) under the [Properties] section to: TorpLaunchMaxDepth=60;meters .....which is close enough. Happy Hunting! Art |
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