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Old 11-04-08, 09:26 PM   #1
Kpt. Lehmann
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Sounds like a good idea to me!
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Old 11-05-08, 02:06 AM   #2
h.sie
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nice to see some responses and some interest here. but my intention was to do it only for GWX2.1+AOTD-Schleuse-Bugfix.

i even do not know, what the "community ships" and the "merchant fleet" are??
are they part of the AOTD-Bugfix or does one have to install them manually? and how are these new ships integrated into scripted campaigns??

because of limited time, i will first start with pure GWX2.1+AOTD-Bugfix.

then i will wait, what GWX3 gold brings.......perhaps the "community ships" and the "merchant fleet" are part of GWX3?!


please be patient, it will take some days........

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Last edited by h.sie; 11-05-08 at 02:07 AM.
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Old 11-05-08, 03:24 AM   #3
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Well, you could a produce a format and method that makes it easy to insert new units as they are developed - that wouldbecool

But to answer your query - community units is a mod that adds about 70 ships, mostly merchants - to your GWX install - personally i think it's a must have since it raises the number of merchant varieties to the point that recognition is genuinely challenging (i'll play with Weapon Officer ship identification the week after hell freezes over)

this mod is hosted by Jimbuna and can be obtained here: http://files.filefront.com/Community.../fileinfo.html

As for the keenly anticipated Merchant mod, check out the sticky thread Merchant Fleet Mod Progress Thread in the mod section
http://www.subsim.com/radioroom/showthread.php?t=142285
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Old 11-05-08, 04:58 AM   #4
Jimbuna
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An interesting idea
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Old 11-05-08, 08:30 AM   #5
Stingray67
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At the risk of asking a silly question...
Is the community mod JGSME compatible and will it also be reflected in the recognition manual. I couldn't find a readme.
I could just try it to find out but I am in mid-patrol and I don't want to jinx anything.
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Old 11-05-08, 11:28 AM   #6
h.sie
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currently working on the layout. it will look like this:

(Link deleted!)
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Last edited by h.sie; 11-14-08 at 09:17 AM.
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Old 11-05-08, 11:52 AM   #7
meduza
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Thanks for your effort, it will be great!

May I suggest that you make the manual with landscape orientation, instead of portrait. That way you can put more than three ships on single page...
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Old 11-05-08, 12:03 PM   #8
FIREWALL
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Quote:
Originally Posted by h.sie
currently working on the layout. it will look like this:

http://files.filefront.com/Sh3RecMan.../fileinfo.html

Hi Did you leave out the Draft measurement for a reason ?
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