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Old 10-29-08, 09:16 PM   #6
greyrider
Watch Officer
 
Join Date: Apr 2005
Location: massachusetts
Posts: 334
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thanks guys for the compliments, this was the first time i tried to make a movie, and the first time
i tried point and shoot with the radar, i didnt think i was going to publish that, but since it did work,
i wanted to share that with you, and not keep it to myself, i figured if you could see it, than you would know
it was possible, and you guys would start working with the radar too,
im going to get a microphone, maybe tomorrow, and redo point and shoot with radar, and add voice this time.
i watched that film, and even i learn something from it that i knew but forgot.
the ship that was sunk was at a range of 2000 yds, the one that was missed, may have been 1500 yds, when i shot at the 1500 yd ship,
it was very hard to see that ships pip because of the brightness of the antenna. but the ship that was hit, its pip was easily seen,
which tells me that the radars are better for targets that are at the longer ranges, 2000 plus yds and out.

it also occured to me that the relative movement of ships at close range, 2000 yds and in closer, seem to travel faster threw the firing bearing,
and at longer ranges, the speed of a longer range ship seem to go threw the firing bearing alittle slower, even tho both ships are traveling at the same speed.
so at longer ranges it seems you have the better chance of hitting the target with radar.
even with the hi res radar mod, it is hard to really know when a ship is on the firing bearing, so what i did was i had a 6 inch clear plastic ruler,
i put one end of the ruler over the center of the ppi, which represents the sub, and the other end on bearing 13, so that i had a clear line to judge
when the target was at the firing bearing, i put the ruler right on the monitor screen to do this, that works fine, but i would love to see a mod that could overlay
the 360 bearings lines over the radar screen.
so ill redo the point and shoot video, this time with voice, im also going to try to shoot from a longer range, like maybe 5000 yds, with another convoy.
i am running your radar range mod Nisgeis, that is another great mod, like animated fans and the sliderule mod,, you gave us something that wasnt there before, im grateful for that and your work,
i just hope the devs are watching the modders, and see what there doing, so that they can incorporate the work of the modders, and thier ideas, into the next version of sh,
because these are things that should always be in the subsim
__________________
Her gun crew had guts, however, for from her canting bow came a half dozen well-aimed rounds. How they pointed and trained their gun on that tilting platform will long remain a wonder, and their dedication in keeping up the fire until they went under would be a matter of pride to any nation.

O'Kane, Richard. Clear the Bridge!: The War Patrols of the U.S.S. Tang
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