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Old 10-24-08, 04:00 PM   #1
lurker_hlb3
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Quote:
Originally Posted by treblesum81
Hi all,

Just hoping someone could direct me on how to reinsert the friendly contact reports into either the TMO mod or the RSRD mod (or both), as the removal of these hints makes the game move far too slow for my own tastes. Personally I like pretty much everything else provided by these mods and so I'd really like to be able to add these items back into the game while retaining the rest of the mods rather than simply disabling the entire things and putting myself back to stock.

Thanks,
Greg
To do what you want would require the editing of 119 campaign files with the average of 150+ Ships groups each for a total of 17000 + entries. I'm sorry put I don't thank you have the time to make the required change.


put if you want to do it, start the SH4 Mission editor and go to the Campaign Files in Data\Campaigns\Campaign\ open each entry and changed the mark areas to what ever you want:





however please review the following information from the RSRDC readme

Special Notes/Known Problems:

(a) For those of you who enjoy “reverse engineering”, if you use the SH4MissionEditor on the “Battle” or “Task Forces” layers, under no circumstances make changes or select “ok” in the “Group Properties” window. If you do, you will cause All the tracks within the layer to longer generate correctly. The reason is that I’m making “hand” edits to these files to ensure that the tracks generate “on time”

Last edited by lurker_hlb3; 10-24-08 at 04:30 PM.
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Old 12-15-08, 07:35 PM   #2
treblesum81
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Sorry for the extreme absence on this issue, school started getting tough in the second half of the semester and my free time disappeared.

What about the possibility of creating a batch edit? or similarly editing the files directly to allow for the changes to be made relatively quickly and/or painlessly?

Thanks,
Greg
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Old 12-16-08, 12:36 PM   #3
Munchausen
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Check "C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Cfg" and see if the "Contacts.cfg" file still exists under TMO/RSRD. If it does, examine the lines:
Quote:
Display Range To Opportunity Radio Contacts=1000 ;[>0] kilometers
Display Range To Important Radio Contacts=3500 ;[>0] kilometers
If they aren't there, or the ranges have been reduced to zero, fiddle with it a bit to see if you can get your contact reports to reappear.
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Old 12-16-08, 02:34 PM   #4
treblesum81
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They are there, though they read:

Display Range To Opportunity Radio Contacts=500 ;[>0] kilometers
Display Range To Important Radio Contacts=1000 ;[>0] kilometers

Do the =x numbers represent the radius which would display opportunity contacts? If so, would increasing them provide more info?

Also, from the description that lurker gave, the contact reports are set to appear at -1 min intervals, which would mean never basically... My thinking is that -1 needs to be changed to something else, for all 17000+ items...
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Old 12-16-08, 02:42 PM   #5
Wilcke
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Quote:
Originally Posted by treblesum81
They are there, though they read:

Display Range To Opportunity Radio Contacts=500 ;[>0] kilometers
Display Range To Important Radio Contacts=1000 ;[>0] kilometers

Do the =x numbers represent the radius which would display opportunity contacts? If so, would increasing them provide more info?

Also, from the description that lurker gave, the contact reports are set to appear at -1 min intervals, which would mean never basically... My thinking is that -1 needs to be changed to something else, for all 17000+ items...
Don't forget to send Lurker a case of his favorite beverage!

Happy Hunting!
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Old 12-16-08, 05:24 PM   #6
treblesum81
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May be a stupid question, but what beverage are we speaking of here? :p
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