SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-24-08, 06:36 AM   #1
Dr.Sid
The Old Man
 
Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
Default

As for the ping, it's quite ok. But I suggest waiting even little more because then you can use active to avoid countermeasures. With LWAMI mod most subs would fire back immediately anyway.

As for the hiding behind contact, AFAIK it is not possible against AI. They operate in much simpler mode and I doubt they simulate contact masking. Even against human it's easy to tell with narrowband.
On the other hand, autocrew on human controlled ship seems to have problems classifying such contact.
__________________
Dr.Sid is offline   Reply With Quote
Old 10-24-08, 08:21 AM   #2
Frame57
Sea Lord
 
Join Date: May 2008
Location: 1300 feet on the crapper
Posts: 1,860
Downloads: 2
Uploads: 0
Default

A couple of things to consider here. If I could not classify a contact I would not be shooting a fish at them to begin with. Hence if I could classify a contact chances are I would be able to have a decent TMA solution. The only reason active sonar would be used is if you have been caught with your pants down so to speak, and you have been fired on. You know the bearing of the incoming fish and use active sonar to see if you get a bounce back. This can be beneficial in that circumstance because more than likely if you were fired upon they have changed their course already. I have only seen our skipper use this tactic during what we callled snapshot drills. High speed evasive and counter targeting tactics.

Also if i am reading you correctly on this: If another sub is attempting to cloak itself under a noisy merchant they will have trouble hearing you as well because of their proximity to the merchant. Active sonar will have trouble dilineating two distict bounce backs. Again that would be predicated on the proximity of the two vessels to each other. I would attempt to get in the baffles of the merchant and use HF sonar to see if I could determine if there was something hiding beneath it.
Frame57 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:20 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.