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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Watch
![]() Join Date: Aug 2007
Posts: 27
Downloads: 7
Uploads: 0
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I just don't see how can you make new game out of published game (like GWX and others ) with console, since there is no tools for it.It would have to be heavily instanced(lots of zone reloading) , for example, due to console limitations. |
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#32 | |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 178
Uploads: 4
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#33 |
XO
![]() Join Date: Mar 2005
Posts: 434
Downloads: 25
Uploads: 0
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I don't have a game console and will never have (I think), so the answer is no.
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#34 | ||
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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![]() As I said I personally don't like console games, but I'm not against consoles outright, I'm just not interested in getting one for myself... not until the games and game controllers have evolved a bit. When I have kids I'm sure I'll buy them a console, if they want one. PC games may tend to be a bit more challenging, but I wouldn't go so far as to call them "educational". Just my 2p. ![]()
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#35 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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NO !!! ABSOLUTELY NOT !!!
Consoles aren't made for games like this. They will NEVER EVER be a platform for hardcore sims. Consols are made to cater to the "arcade" crowd. Now if you'll excuse me.. I'm off to play Dangerous Waters.
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#36 |
Samurai Navy
![]() Join Date: Aug 2007
Location: Finland
Posts: 580
Downloads: 2
Uploads: 0
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Well, it would be possible in console that has keyboard and mouse.
Oh wait.. It's PC |
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