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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#18 | ||
Frogman
![]() Join Date: Feb 2006
Posts: 309
Downloads: 20
Uploads: 0
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![]() Quote:
On movement, I've been wondering, why wouldn't I travel at my fastest speed at all times? Why would I want to slow down? The only reason I am seeing right now is that when I am slower, I can make tighter turns. However, I cannot travel as far. Leaving me open for attack. Sometimes these turns seem awfully tight, but that might just be me. Like if my speed is low enough, I can fire a broadside, spin on a dime, and then fire the other broadside at the same enemy. Is that believable? Anyway, is there anything else to it? Does going full speed effect accuracy? I don't really see why you wouldn't want to be going as fast as possible at all times just coming in, firing your shots, and getting out. Just wondering if there was anything else I'm unaware of regarding speed and movement. As it is right now, it only seems like ships are moving around and firing on each other until one can't take anymore. If there is more at work (crew effectiveness/morale), then the game is hiding it very well. If there is more going on then I would like it if the game relayed that information to the player somehow. Quote:
Does it make sense for me to try to get all of my shots to hit a part of the ship (port,starboard,fore,aft) and keep doing so to damage that part in hopes of flooding,burning, or otherwise taking out some guns? Or is that just as effective as evenly hitting all areas? Do you know what I mean? I may not be able to aim for specifics, but I like to think that if the armor is weaker behind the ship, positioning myself behind and firing at that spot is actually meaningful. Have you noticed whether or not you've been able to disable some of the ai guns? They seem to do it pretty easily to me. I hate when they manage to take out my guns. I will just say,"luck of the draw", but I will think,"damn, now this ironclad is useless to me!" btw, when that happens, I like to use my disarmed ships to play tag with the enemy. I would like to learn more about the effectiveness of ramming. Sometimes it doesn't seem to do anything, and other times I quickly notice the enemy ship listing to the part I rammed. I can't wait to hear more about the campaign. nnnnn I really have nothing else to say. |
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