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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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#2 | |||
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
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I have the 1.2.6 dark-files enabled after the core files. I also turned down my graphicscard contrast and brightness. I think it blinds me because it's such a large area and very near the dark view area. So I hope the particular TGA files are easy to darken once more. (once back in port) |
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#3 |
Sparky
![]() Join Date: Sep 2006
Posts: 155
Downloads: 61
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Thanks for reply. So..there is no simple solution for the not-darkened version? If it is something I could do, I would like to try it even if it is a bit "hardcore"...
I don't like the lack of two levels of zoom, but I like ot see the sea waves at full scale, and not a flat sea, so I think I'll try to use the Special version if I can't get rid of the dark look. BTW and a little OT, I am still dreamning with the WAC3.0 sea ![]() |
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#4 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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![]() http://hansolo78.2page.de/versions_99083598.html Though I must say, hansolo has done some amazing work on it! The nice wave effect in WAC is achieved easily if you want to DIY. Just open the OLCE2 scene.dat in S3D and find a value called choppywave. By default it is set to 0.03. Change it to 0.04, or even 0.05, and see the difference. This is a setting I played around with for OLCE2, but I left it at 0.03 in the end because (1) it causes some graphical artifacts in some weather conditions and (2) it affects wave heights and shapes, which in turn affects surface physics and sinking physics in GWX. But when I say it "affects" things, its not the same as saying it "breaks" things, i.e. everything will basically still work if you change choppywave, so try it out. |
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#5 | ||
Sparky
![]() Join Date: Sep 2006
Posts: 155
Downloads: 61
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BTW, in my last post I did a typo: "I don't like the lack of two levels of zoom, but I like to see the sea waves at full scale, and not a flat sea, so I think I'll try to use the Special version if I can (instead of can't ![]() |
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#6 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Regarding light/dark: Some things in OLC GUI Special are darkened simply by using darker TGA images for them. Others are darkened by adding a semi-transparent black layer over the top. I won't go into the reasons why but these were not whimsical decisions. Anyway, the simplest way to brighten things up would be to go through every TGA in the mod and: 1) Leave "undarkened" images alone. 2) Double the brightness of the darkened images. 3) Make all the semi-transparent black layers into fully-transparent layers. That should do the trick. But if you like the ubermod and stick with it, I'd wager that sooner or later you'll want that dark GUI back. |
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#7 |
Sparky
![]() Join Date: Sep 2006
Posts: 155
Downloads: 61
Uploads: 0
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Thanks for your answer. Yes really WAC3.0 env is really good
![]() Thanks for your hints. I'll try them too, and maybe yes, you have reason, maybe I'll come back to the darkened one, but for the moment I'll go with a lightener version. Tx! |
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