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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
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![]() Join Date: Mar 2007
Posts: 19
Downloads: 1
Uploads: 0
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I intend to do that. But as for now, my work keeps me away from the modding. Furthermore, I think this mod requiers more testing. I have read to many post here complaining of "pin point drops". It should be difficult to be depthcharged, and thrilling,but not impossible to escape. Even late in the war.
What I am looking for is the thrill, that always got me when playing Aces of the deep. I remember being depthcharged for over 12 hours gametime, but I got away! p.s Still got the kriegsmarinemap, that was included in the box when I bought AOD. Very handy when deciding where to go next ![]() IŽll be back, soon |
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