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#1 |
Sonar Guy
![]() Join Date: Jun 2008
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One question about scapa flow. Did u see the actual harbor at close distance ? Last time i was there it wasnt visible nor in the map though i could see the anchored ships. I bumped multiple times against the concrete walls of the installation because of it.
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#2 |
Subsim Aviator
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what mods are you running.
You should have seen the port facility GWX 2.1 also features blockade ships, sub nets and eventually mines to most of the entrances to the area.
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#3 | |
Sonar Guy
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![]() i saw nothing else but ships and the natural shoreline no harborinstallations whatsoever though i took damage hitting those. |
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#4 | |
中国水兵
![]() Join Date: Aug 2007
Location: Bia³ystok, Polska
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#5 | ||
Watch
![]() Join Date: Aug 2008
Location: Bosnia and Herzegovina
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one i've seen on merchants. As for depth charges i don't know how to explain that. I've been in an almost identical situation with my VIIB, but the outcome was very different. ![]() Maybe i got away because of the smaller size of type II, or it was a pure luck. As i returned to port, i've seen in sh3 commander that the hull integrity was about 67%. Somewhere i've read that depth charges in early war weren't so powerfull. Is this true or is it simulated in GWX? |
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#6 |
Eternal Patrol
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Actually early war depth charges were about as powerful as they got. Later in the war the British produced the Mk X charge with almost 10 times the TNT - 2000 lbs vs 290 - but they determined that this only moved the guaranteed kill radius from 20 feet to about 30.
There was a depth charge mod long ago that reflected this, and allowed you to take a lengthy pounding and still survive. I think GWX does the same.
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#7 | |
Watch
![]() Join Date: Aug 2008
Location: Bosnia and Herzegovina
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