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Old 08-13-08, 10:31 PM   #1
Subtype Zero
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Reece--believe me, I still get rain--lots and lots of freakin' rain. Just not as much as with stock!
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Old 08-13-08, 11:31 PM   #2
Reece
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Strange then, with Precip=0 I would have thought no rain, but then PrecipRand=1 would be randomising no rain! I'm 99% sure that a new patrol has to be started for the changes to take effect, I have fiddled with these before, I like the WeatherRndInterval setting to be high, not to change the weather from good to bad but if it does go bad, will change quickly back. If I get really annoyed I make regular saves & after a few days of good weather can reload and be sured of another few days of good weather! Seems that the weather changes more often whilst submerged, my PC gets this small loss in fraps (jerks), for a second & I say to myself, "there goes the nice weather" and sure enough it's blowing a gale, heavy fog & rain!!
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Old 08-14-08, 12:02 AM   #3
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Any attempts to test how WeatherRandInt may be befuddled by the season in which you are sailing. My experience shows that changes occur much more slowly in wintertime than in summer-upwards of 4x as long (c. 72 hours vs. 16-24). And then there's the old bug where any reloaded save resets the change timer back to the beginning, and if you save more often than the change window-voila! No more in-patrol weather shifts.
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Old 08-14-08, 10:32 PM   #4
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Quote:
Strange then, with Precip=0 I would have thought no rain, but then PrecipRand=1 would be randomising no rain! I'm 99% sure that a new patrol has to be started for the changes to take effect, I have fiddled with these before, I like the WeatherRndInterval setting to be high, not to change the weather from good to bad but if it does go bad, will change quickly back.
I don't think that's quite how the weather works in SH3. :p The precip, cloud, and rain values merely set the starting weather conditions for your patrol. Although the PrecipRand, etc. values are supposed to control how much your weather conditions can change from one state to another, with 0 being a small amount and 2 a large amount, there is no such thing as no change in the weather. (I also have a strange feeling that the rand settings may be broken).

Also, from looking at the mission editor, it is my understanding that WeatherRandInterval can go from 2 to 96, with the numbers representing hours between weather changes. So, in theory, the smaller number should mean faster weather changes (for good or bad). That's why I set my WRI to 2 instead of a higher value.
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Old 08-14-08, 10:33 PM   #5
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DiFool2--you are exactly correct.
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Old 08-14-08, 11:18 PM   #6
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Quote:
The precip, cloud, and rain values merely set the starting weather conditions for your patrol.
I have never actually started a single patrol that didn't have nice weather, most strange to find this!
Quote:
it is my understanding that WeatherRandInterval can go from 2 to 96
Well you live & learn, never knew this!!
Mine are set to the original RealWeatherFix settings, please keep posting as you find new developments!
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Old 08-21-08, 05:24 AM   #7
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ok im using the setting u said and i am finding the weather a lot more dynamic. one thing that isnt chaning much is the wind, it been at 15m/s for ages now.

does it ever go lower with u guys or does it get stuck?
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Old 08-21-08, 05:32 AM   #8
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Yes it does seem to get stuck sometimes, remember that if you load a prior save those weather conditions will persist for atleast 4 days!!
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