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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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unfortunately not yet, I could always work on lowering the turn angle possible in the .sim to achieve that though :hmm:
what you could always do is not use the automated fire control : just move the sub itself to send the torpedo where you think it will hit, and fire ! like in WWI :rotfl: apart from that they work like British torpedoes, btw I noticed that the export version of their subs (i.e. the Class T submarine type 1) didn't have the same torpedoes, but I lack data here to properly mod a Dutch torpedo... keltos |
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