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Old 08-12-08, 05:26 AM   #1
meduza
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It happened to me too. I couldn't reload the second stern tube on IXB (tube 6). The torpedo simply wouldn't sit on the slot. Then I turned auto reloading on (I keep it off), and the reloading started. I stopped it and tried manually, but again it didn't work.

After firing tube 5, I was able to load it there. :hmm:
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Old 08-12-08, 12:16 PM   #2
gmccabe01
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Thanks for the tip and help
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Old 02-13-10, 10:44 PM   #3
applesthecat
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Okay, I have a similar problem.

I fired two torps. I have many internal reserves. Can't get them to reload. It just says Torpedo Waiting In Queue.

I am not in silent running

I have a full rested crew in the compartment

The WE officer is on duty

What gives???
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Old 02-13-10, 11:03 PM   #4
Torplexed
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Quote:
Originally Posted by applesthecat View Post
Okay, I have a similar problem.

I fired two torps. I have many internal reserves. Can't get them to reload. It just says Torpedo Waiting In Queue.

I am not in silent running

I have a full rested crew in the compartment

The WE officer is on duty

What gives???
As an experiment try going into silent running (Z) and then come out.

There is a save/reload bug where you save while in silent running but when you reload the game does not show you that you are still in silent running mode.
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Old 02-14-10, 12:05 AM   #5
applesthecat
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Thanks Torplex, I got it now. I did have a full compliment in there, but I had silent running on, I then removed silent running, but by the time I did that, I had less than what it seems to require to load torpedoes.

What's interesting is that on my voyage to Argentina, I had no crew fatigue, but as I was half way back to port, all my crew started to fatigue out so that I couldn't even run my engines continuously. Some would recover after a few minutes in quarters, then some would not after days. It became so frustrating, I just returned to base and started over.
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Old 02-14-10, 02:14 PM   #6
bigboywooly
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Quote:
Originally Posted by applesthecat View Post
Thanks Torplex, I got it now. I did have a full compliment in there, but I had silent running on, I then removed silent running, but by the time I did that, I had less than what it seems to require to load torpedoes.

What's interesting is that on my voyage to Argentina, I had no crew fatigue, but as I was half way back to port, all my crew started to fatigue out so that I couldn't even run my engines continuously. Some would recover after a few minutes in quarters, then some would not after days. It became so frustrating, I just returned to base and started over.
I hate having to tell my crew when they are tired and need moving - tis what my officers are for to rotate watches - so I use SH3commander with no fatigue
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Old 02-14-10, 04:29 PM   #7
applesthecat
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Yes, I do also use Commander with the no fatigue model checked off. But still, I have this problem. I also have the Begin Mission at Sea option checked, and still my missions start in port.
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