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#1 |
Pooped from posting
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ok here's a basic mod that includes darker, longer lasting smoke for all merchants and older ships-
and light, barely visible smoke for all warships. updated: 11.10.09 added support for SAP 0.5 (ship acceleration physics) included are versions for TMO 1.7, RFB 1.52, stock, with or without Websters ship maneuver fix or SAP 0.5. (first enable Websters maneuver, then different smoke mod). http://www.subsim.com/radioroom/down...o=file&id=1172 ** if you have EAX sound sim, install the smoke mod last ** JSGME ready. ![]() Last edited by vickers03; 03-24-12 at 12:05 PM. |
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#2 |
Eternal Patrol
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Woohoo!
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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Hello , I have only " stock 1.4, 1.5 " and Envirenment 4.6 , which of your smoke mod can I use ? thank you
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#4 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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If I was you Id try the first one. To bad im going to have to wait a while. Im useing RFB.
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Task Force industries "Taking control of the world, one mind at a time" |
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#5 |
Pooped from posting
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new links for TMO, RFB, PE3 versions, they where mixed
up and smoke looked almost the same. sry!! |
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#7 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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#8 |
Pooped from posting
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ok the mod is TMO1.9 compatible, the files i use where
not changed sinced 1.7 |
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#9 |
Sonar Guy
![]() Join Date: Apr 2007
Posts: 381
Downloads: 281
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Excellent. Thank you for your work on this and for following up!
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#10 |
Navy Seal
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This is one of my favorite mods, smoke is visible from far away, as it really was.Helps with tracking when no radar installed or map contacts on....
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#11 |
Planesman
![]() Join Date: Oct 2009
Posts: 194
Downloads: 339
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#12 |
Mate
![]() Join Date: Dec 2006
Posts: 60
Downloads: 83
Uploads: 0
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Is this mod still compatable with TMO 1.9?
Best Regards. |
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#13 |
Navy Seal
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yes it is, i used it with 1.9 and works just fine.
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#14 |
Pooped from posting
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updated: 6.1.2010
-added RFB2 support |
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#15 | |
Stowaway
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also would you consider this a fix to make smoke more realistic or is it just a mod based on what you think looks good? |
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