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Old 08-07-08, 07:57 AM   #1
Badger Finn
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modding can consume your life



Welcome aboard!

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Old 08-07-08, 08:04 AM   #2
ReallyDedPoet
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Welcome to SUBSIM


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Old 08-07-08, 08:41 AM   #3
von hally
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once you try the supermods....you'l be wondering why the hell you didnt do it sooner mate.

welcome aboard.
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Old 08-07-08, 08:46 AM   #4
Ping Panther
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Ahoy Paul!
Welcome aboard!
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Old 08-07-08, 09:10 AM   #5
Von Manteuffel
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Welcome aboard. Paul.

There are quite a few English Kaleuns amongst us.

As far as Mods are concerned, the best advice is to go for GWX2.1, or another of the supermods a.s.a.p. but if you want to complete your current campaign and still enhance the experience, you can do quite a bit with JSGME and "smaller" mods - provided you remember to install them between missions ( i.e. when you're in port ) and, if you use SH3 Commander, you ensure that you've rolled it back.

To be totally safe, the no-go areas are those mods which actually alter the scripted campaign(s) or the actual "guts" of the game. If you're in base and have rolled back SH3 Commander, you can safely install "eye-candy" mods and sound and music mods.

Perhaps the best way to explain it is that it's fairly safe to change files whiuch are essentially generic and not part of the actual gameplay. So you can use sub-skins, water-stream, torpedo damage, lifeboats, etc. plus any of the sound and music mods you like. Of course, you're looking at the versions for stock SH3 1.4b. Such has been the impact of GWX 2.1 and other supermods that the older mods for the stock game can be hard to find. There's a list of mods on this site. It's a great place to start.

I'd suggest:

a good music mod - there are a few to choose from
loading your gramophone with good tracks - Jimbuna's collections rock.
A good text message mod - depends on how many radio messages you like to receive
Torpedo Damage Final- big holes in ships!
Any number of Racerboys mods for SH3 1.4b
Sobers 3-d waves - a personal favourite.
Any of Fubar's sub skins, or any other skin you fancy.
A uniform mod ( there were 2 I recall )
Any interface mod which gives you load-screens etc.

They all add to the immersion. Then, when you get to the supermod of your choice - Oh boy! A whole new experience. Enjoy!
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Old 08-07-08, 09:33 AM   #6
Wildhawke11
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Hello from Essex Paul

Start bt sticking on GWX 2.1

It makes it a whole different game, but be warned you will die early its pretty relistic
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Old 08-07-08, 09:37 AM   #7
Murr44
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Welcome aboard.
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Old 07-29-11, 04:31 AM   #8
Paul Riley
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A word of warning to any new players out there

Quote:
Originally Posted by Badger Finn View Post
modding can consume your life



Welcome aboard!

Going back to this VERY old thread of mine,I now need to highlight what the above user said.After all this time now here at Subsim I have found myself in the above dire predicament.A prediction? a certainty?

Be warned ,once you start there is no stopping!.

Happy modding!
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Old 07-29-11, 07:44 PM   #9
Fish In The Water
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Quote:
Originally Posted by Paul Riley View Post
Be warned ,once you start there is no stopping!.
The last time I checked, there was no known cure for 'Moditus Maximus...'

But then again, hardly anyone ever asks for one!
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Old 07-30-11, 03:21 AM   #10
Paul Riley
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Quote:
Originally Posted by Fish In The Water View Post
The last time I checked, there was no known cure for 'Moditus Maximus...'

But then again, hardly anyone ever asks for one!
You can either make or break your game,either way you're hooked!
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