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#91 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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New Jyunsen B, Kaidai and Kaichu mod version 2.4
![]() Includes : Kaidai new tower with detailed inside Jyunsen B new texture IJN torpedo mod including Kaiten Takao's IJN name and rank mod 2 single missions by Peabody : Jyunsen B Carrier Attack Jyunsen B vs Convoy Loading screens by John Meeks (#1,2,3,4,5,7,10) loading screen by Michel Guyot (#6) for pictures of the loading screens go to : http://www.subsim.com/radioroom/showthread.php?t=139556 Enjoy ! Keltos coming soon : Japanese crew faces IJN type AM submarine download link : http://files.filefront.com/v+24+IJN+.../fileinfo.html Last edited by keltos01; 07-24-08 at 01:31 AM. |
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#92 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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Hi Keltos,
you build very nice boats. Great work! Is it possible for you to build the real "Narwhal-Class" ? Greets MadMax
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AOTD is gone, iam the last survivor ........ |
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#93 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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Maybe, but you have to know that I'm still working on the Class T submarine and that I have to finish up the IJN type AM submarine (like sen toku but only two planes) to include it in this mod, so maybe after, or during if you have a 3d mesh?
keltos |
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#94 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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#95 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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![]() Quote:
Take the new S3D and look at a double barrel Jap gun, in the .dat file there is a label and 3D model and nothing else, it's the sim file that makes it act like a gun. NO PROBLEM!! In the sim you place the barrels at specific locations so they look right then add the effects like smoke and shell to use and so on. Shouldn't be a problem. Send me a 3d model I'll put it on a ship and shoot the Jyunsen B. :rotfl:. Seriously it shouldn't be a problem, you make a 3D model of a sub and make it work, a gun should be easy. The only thing you might need to change is the location of the barrels and they give you x,y,z. If you need the barrel to tip up I think that is a rotation in the .dat for the barrel. But, I don't think I would try to built from a painting, if you could find a picture. Also, you don't need to put it in the gunsradar.dat, In fact making ships I have to take guns OUT of the gunsradar.dat. Just take out a gun that is similar to what you are making, add your 3D, remap IDs and change the name. Then use that new name in the UPCData or UPCDataGE stuff for weapons and upgrade packs and put the guns .dat,.sim.zon in the subparts. Peabody
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#96 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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#97 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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[quote=peabody]
Quote:
btw what do u think of the version 2.4 ? |
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#98 |
Ensign
![]() Join Date: Apr 2002
Location: Saltcoats, Ayrshire, Scotland
Posts: 233
Downloads: 322
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Does this mod work with 1.4 or does it need 1.5?
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#99 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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You need 1.5 it has the german boat's insides...
Good pictures of jap subs (colorized) : http://images.google.ca/imgres?imgur...%3Den%26sa%3DN |
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#100 |
Ensign
![]() Join Date: Apr 2002
Location: Saltcoats, Ayrshire, Scotland
Posts: 233
Downloads: 322
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Thanks for that
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#101 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
![]() Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#102 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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version 2.4 is nearly final for those 3 subs, I'll add the type AM later.
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#103 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
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includes fixes made by Peabody :
AA crew, scopes, depth, driver... I fixed a polygon problem in the bridge view, gosh do I love this sub ! ![]() ![]() Bridge view : ![]() ![]() link : http://files.filefront.com/v+25+IJN+.../fileinfo.html Last version before the IJN Campaign one ! Last edited by keltos01; 09-05-08 at 03:42 PM. |
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#104 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
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Downloads: 114
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#105 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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still have to raise the deck gun a bit : the crew has its feet in the deck....
k |
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