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Old 07-08-08, 10:40 AM   #1
peabody
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Quote:
Originally Posted by keltos01

but was the obj I sent not textured ? or at the wrong place or what ???


It was black just like the other photo I posted and no side walls. The placement was wrong at first but I forgot to select "Flip coordinates", SH4 and Max use different axis. It went right into place. I saw your pics so I know it looked great. I wouldn't be surprised if it's using a texture from the railing. But like I say I can do some modding but the 3D I can't. So I don't know what was wrong, sorry for taking up so much of your time. Again Thank you for trying.
And your sub is coming along great.

Peabody
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Old 08-05-08, 05:03 AM   #2
keltos01
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do you think I should work to add it to the Jyunsen B, Kaidai 4 and Kaichu mod?

or is it a waste of time (they were only used from 1944 onwards).

keltos
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Old 10-27-08, 04:02 AM   #3
keltos01
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Default wreck site of I-13

is here :





http://wreckdatabase.com/wreck.aspx?57917

new pictures :

http://jpimg.digital.archives.go.jp/...ActiveX_e.html
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Old 10-27-08, 04:16 AM   #4
keltos01
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Default Original Blueprint of I-14





is found here :

http://jpimg.digital.archives.go.jp/...drawing_e.html
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Old 10-27-08, 06:34 AM   #5
G.K.
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Quote:
Originally Posted by keltos01
do you think I should work to add it to the Jyunsen B, Kaidai 4 and Kaichu mod?

or is it a waste of time (they were only used from 1944 onwards).

keltos
Of course, it would be a very nice addition Together with this one ( in future ) and finger-crossed playable midget sub...
http://www.combinedfleet.com/type_c1.htm
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Old 10-27-08, 04:00 PM   #6
keltos01
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Quote:
Originally Posted by G.K.
Quote:
Originally Posted by keltos01
do you think I should work to add it to the Jyunsen B, Kaidai 4 and Kaichu mod?

or is it a waste of time (they were only used from 1944 onwards).

keltos
Of course, it would be a very nice addition Together with this one ( in future ) and finger-crossed playable midget sub...
http://www.combinedfleet.com/type_c1.htm
OK, but the thing is we haven't yet tried to set up 8 torpedo tubes. I ahd trouble with the Class T sub and its 11 tubes (haven't worked on it for a while) where using the TBT (UZO) would cause CTD, so I chose subs that had either 4 +2 tubes like the Kaidai 4 or 6 forward like the Jyunsen B and the Type AM subs.

It doesn't really change much when you play it although I do agree that 8 tubes can come in handy..

We'll finish off the Jyunsen B first, then hopefully integrate the type AM to the Jyunsen B mod / Japanese campaign.

keltos
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Old 10-27-08, 06:53 PM   #7
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Wow Keltos, looking really sweet! Any idea when the Brit T class will be done? (I know your said it was 98%).
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Old 10-27-08, 06:59 PM   #8
peabody
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Quote:
Originally Posted by Turbografx
Wow Keltos, looking really sweet! Any idea when the Brit T class will be done? (I know your said it was 98%).
Doesn't matter, I am going to put it in the Japanese Campaign and blow it up anyway.:rotfl:. So he will have to start over.

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Old 10-28-08, 02:23 PM   #9
keltos01
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sweet idea !!! I'd love to take a shot at it too

when ?

keltos
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