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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Jun 2007
Posts: 62
Downloads: 15
Uploads: 0
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I'll look in to that!
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#2 |
Pacific Aces Dev Team
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I play many times using a window so I can work with other tools, like calculator, MOBO, etc, so I like the idea
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One day I will return to sea ... |
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#3 |
Bosun
![]() Join Date: Jun 2007
Posts: 62
Downloads: 15
Uploads: 0
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It is all dependant on what the program can handle. But I would like to point out that you can have any resolution you want in SH3. Find and edit your main.cfg as so :
Code:
[VIDEO] Resolution=1024 x 768 DynamicShadows=No FullScreen=No Synchronized=Yes ParticleDensity=100.000000 TextureResolutionHigh=Yes ![]() |
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#4 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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__________________
Freedom of speech - priceless. For everything else there's Mastercard. |
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#5 |
Bosun
![]() Join Date: Jun 2007
Posts: 62
Downloads: 15
Uploads: 0
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Must be built in to GWX, because I'm running 1024x768 windowed (the defaults are 1024x800 fullscreen).
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#6 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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![]() Quote:
It says it's 1024x800, but it's actually 1024x768 - always. Doesn't matter what you change it to. The fullscreen switch does work of course.
__________________
Freedom of speech - priceless. For everything else there's Mastercard. |
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#7 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
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Here is how to fix your problem:
Download XP SP2 Res Fix - http://files.filefront.com/SH3+XPSP2.../fileinfo.html Follow the instructions in the readme and then open d3d9.cfg In d3d9.cfg: Code:
resX=1280 resY=960 useFiltering=1 enableScreenshots=1 screenshotPath=. |
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