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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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#2 |
Helmsman
![]() Join Date: Mar 2008
Posts: 107
Downloads: 5
Uploads: 0
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ahh many thanks! (and I might add, not a minute too soon! Thanks to your timely reply, U-100 lives to sail again another day)
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#3 |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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Glad I could help.
Good Hunting! |
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#4 |
Silent Hunter
![]() Join Date: May 2008
Location: Storming the beaches!
Posts: 4,254
Downloads: 0
Uploads: 0
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I have limited success with decoys. The only real use I have developed for them is by spamming them as I break off the engagement. When the escorts pick them up they all steam around in a complete cluster****. Hell, even if I didn't need the U-boat farts to get away I'd drop 'em just for the laughs.
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#5 | |
Fleet Admiral
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Classic, that's a keeper ![]()
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#6 | ||
Samurai Navy
![]() Join Date: Aug 2007
Location: Finland
Posts: 580
Downloads: 2
Uploads: 0
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Atleast we can then laught at the new recruits as they are completely confused what we're talking about. I use the decoys when the DD has just dropped it's DC's, I turn to the opposite direction as the DD, and release the Decoy. Never fails for me. |
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#7 | |||
Silent Hunter
![]() Join Date: May 2008
Location: Storming the beaches!
Posts: 4,254
Downloads: 0
Uploads: 0
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