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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#526 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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I installed 152 with RSRD and dont know about this grease dots.. I still see the bearing lines on sonar...
my current list: REL_TriggerMaru_Overhaul_152 RSRDC_TMOv15_V371 RSRDC_V371_Patch8 RSRDC_eyecandy_fix any takers?:hmm:
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#527 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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Did you make stormier seas in January?
I went to the Yellow Seas and chased some 4 ships in hvy storms, fog and waves. I almost collided with one while firing with the deck gun in order to make it burn so my FC team will see it and plot a torpedo solution... I ended shooting open sighted, but the fish that hit was a dud... extremely frustrating but genially realistic...LOVE 152 ![]()
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#528 |
Watch Officer
![]() Join Date: Apr 2007
Location: York, England
Posts: 346
Downloads: 47
Uploads: 0
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You put some new gramaphone music in there cool
![]() I only wish i had more time to play, with a full time job and studying for exams i don't get much free time. Hmm could you mod me a few more hours into a day 36 would be cool ![]()
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Johnny was a chemist's son, But Johnny is no more. What Johnny thought was H20 was H2SO4. Last edited by Q3ark; 06-23-08 at 07:40 AM. |
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#529 |
Seaman
![]() Join Date: Jul 2007
Posts: 35
Downloads: 114
Uploads: 0
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I like the Modifikation, it´s my Favorite.
![]() But i think there is a little Mistake with the S-18 Class. I finish my first Patrol in a new started Career, sunk 41000 Tons on Merchant and Warships, got a light Damage in Combat and return to Base. In Base i become a complete Mark 14 Torpedo Loadout, i don´t think this is correct. ![]() My Crew was very effective and repair all the Damage, but they unable to fix the broken Valves in the Commandroom, so i hear all the Time the Noise of Floating Water and exhausting Air till i reach the Base. I like the DD AI, i was hunted by 2 Subchasers and 1 DD, got heavy Damage at the Engineroom with floating. While the Repairing, i managed it to sunk the DD, 1 Subchaser and damaging the other Subchaser, so he left the "Battlearea" and tryed to escape. At 5000 Yards between me and and the escaping Subchaser i´ve gone to Surface and started to attack him with my Cannon. He won´t escaping any longer, and he didn´t Shoot back. I think the AI was more aggressive in earlier Versions of TM. But the Planes always found me and attack me. ![]() P.S. Sorry if ur Eyes burning from my English. I´m old and i speak German 95% of my Life. ![]() P.P.S. my current list: REL_TriggerMaru_Overhaul_152 RSRDC_TMOv15_V371 RSRDC_V371_Patch8 RSRDC_eyecandy_fix |
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#530 |
Navy Seal
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Welcome W4chund! You did well with your english. I agree with you that some aspects of enemy AI have ratcheted down slightly. But there are more sources of danger now, like Ducimus' evil airplanes that will bomb you at periscope depth.
And I'd rather attack a convoy guarded by DDs that those darn subchasers!!! They're nasty. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#531 | ||
Stowaway
Posts: n/a
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SUPER EFFECTIVE with AP rounds at the waterline of any merchant ship. =p |
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#532 |
Rear Admiral
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>>I agree with you that some aspects of enemy AI have ratcheted down slightly
I havent ratcheted it down. Infact, a version or two ago, i acutally increased the AI's active sonar effictiveness a wee bit. So It could be that your just getting better at avoiding them. ![]() |
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#533 | |
Seaman
![]() Join Date: Jul 2007
Posts: 35
Downloads: 114
Uploads: 0
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![]() What´s about the Mark 14 Torpedoloadout for the S-18 Class. As Captain i never allowed a door-to-door salesman to upgrade my Torpedotubes for the longer Mark 14 and decreasing the Repository and Restrooms for my Crew. ![]() |
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#534 | |
Weps
![]() Join Date: Apr 2005
Location: Illinois
Posts: 366
Downloads: 176
Uploads: 5
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Just curious because the new fleet boats of the time were capable of diving in excess of 600 feet and that was a great advantage in escaping the wrath of the escorts. Early in the war the Japanes ASW efforts were mostly ineffective because the U.S. boats would simply submerge to a depth below the max fuze settings used by the Japanese. By the way- I love the way the Japanes ships will tag team you with one making a depth charge run while the other reduces speed and listens for your evasive manuevers. They are pretty darned good at it and quite persistnat to boot. They also seem to have specialists available on some of their ships too, because even early in the war they seem to find you and punish you regardless of your depth. Very challenging at times to simply make your escape! When you attack a convoy- it is sometimes wise to leave something left for the escorts to escort- it will encourage them to move along and guard whatever remains... and allow you a better chance at survival. Nothing worse than pissed off escorts with nothing else to do but spank you for sinking his charges. ![]()
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![]() My Game starts with GFO - Keepin' it real as it needs to be! |
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#535 | |
Rear Admiral
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----------- As an aside, ive been muling over this for a couple weeks now, and i think its time to pull this picture out again: ![]() I have no long winded speech except to say: - I think ive done my fair share for this game by now. TM is looking like its at a good stopping point anyway. If anyone wants to picks up the torch and try to further it, go ahead and knock yourself out. - Various things in RL are weighing heavily on my mind these days. - I have zero desire to do anything anymore. Maybe ill change my mind like ive done before, but this time, i kinda doubt it. I now resign myself to the peanut gallery. |
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#536 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Ducimus,
You can only do what's right for yourself For all the time and effort you've put into All the TM/TMO variants i say a Hearty Thankyou Sir ![]() Real life should always take precident ![]() No one knows what the future holds really, But maybe you will get an urge to comeback (you never know) Have Fun ![]() Take Care Ciao Def |
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#537 | |
Weps
![]() Join Date: Apr 2005
Location: Illinois
Posts: 366
Downloads: 176
Uploads: 5
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Until then, enjoy your family, enjoy your rest, enjoy playing your own creation and of course- enjoy knowing that all of your efforts are truly appreciated and admired by people from around the world every single day. Your efforts reach further than you may know. Thank you Duci-
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![]() My Game starts with GFO - Keepin' it real as it needs to be! |
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#538 |
Wild Night in Bangkok
![]() Join Date: Mar 2006
Location: San Diego, CA
Posts: 179
Downloads: 0
Uploads: 0
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I second that Ducimus! Enjoy the fruits of your labor and most of all the finer things not found on a computer screen. I've become much of the same way, there's only so much time that I can spend playing a game or sitting in a chair these before I have to grab my keys and get the hell out of dodge. When I was a kid I could sit here all day and veg out, I'll be 22 next month and can't stand to sit here for very long anymore.
Thank you for all of your hardwork. I hope you have a sense of pride and acomplishment and recognize that you are an important chunk of one of the best modding communities through out gaming. I've played a lot of games and it always seems like Ubisoft's simulation games are always at the top for community improvment and tinkering. I've seen a lot of modding teams and communities and the Silent Hunter crews (both III and IV) have to be the most driven and creative. Thank you for your time and your efforts. They are more than appreciated, I think for some of us your work is necessary. With that being said I noticed that DE's and PB's that weren't outfitted with DC equipment have a work around! I don't know how I never saw this before. I came upon three Wakatake DE's. Of course COMSUBPAC deems it a "task force" and wants me to waste fish on them. I decided to play a little less realistic for a second and see how close I could get riding the surface and gunning. I didn't really land any hits, but once I did crash dive they went into the usual search pattern and used there guns as make shift DC's!
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#539 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
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*SALUTES*
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#540 |
Stowaway
Posts: n/a
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Dank je wel. TMO is super. Tot ziens
(thank you, TMO is super, see you) I consider TMO a all time classic game! Thanks that you've shared your passion for free. With admiration ![]() ![]() Aniuk |
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