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#1 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Do you want to receive radio orders to take part in the historical missions in GWX 2.0?
GWX 2.0 Mission Orders will place you in the middle of the action. This mod acts as if the Germans had cracked the Allied radio messages (a German Ultra intercept system). The ideas behind this are threefold: 1. It should allow Kaleuns in the vicinity of historical events to get close enough to scripted convoys or task forces to interdict them, and encourages contact reports to be sent to allow the Luftwaffe to assist you in the battle. 2. It is designed to allow Kaleuns to feel more a part of World War Two rather than being a bit player who is only out to sink ships where they can find them. 3. It should allow Kaleuns worldwide to get more of a feel for what is happening elsewhere on the globe. If you're cruising in the Caribbean, you'll know something is going on in the Mediterranean and vice versa. 44 operations that are scripted into the GWX 2.0 campaign are supported by this mod which is only available in English. All radio messages are directed to your u-boat rather than being generic. This means that as a 1st Flotilla sub you will still receive messages about the Far East. The radio messages that you will receive are not historically accurate as u-boats would not necessarily receive details of operations that they were not part of. Mod is available at: http://hosted.filefront.com/WrefordBrown/2342225
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:06 PM. |
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#2 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Do you want to receive radio orders to take part in the historical missions in GWX 2.1?
This mod is an update of the GWX 2.0 Mission Orders mod and supports 47 operations that are scripted into the GWX 2.1 campaign. It is available in English, French and German. The translation team: Barbac - translated the French version of GWX 2.1 Mission Orders. Sans Barbac ce mod ne serait pas possible en francais. Merci Beaucoup, Barbac. Rango - translated the German version. Ohne Rango diesen mod wäre nicht möglich auf Deutsch. Vielen dank, Rango. History: v1.3 - Minor adjustment to German version only v1.2 - Minor adjustment to German Readme v1.1 - Minor adjustments to French and German versions Mod is available at: http://hosted.filefront.com/WrefordBrown/2342225
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:06 PM. |
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#3 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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If playing time is tight and you only want to dip out of TC for messages that are 100% applicable to GWX, this messages mod is for you.
This mod is based on a request from rls669 (and others) for a mod that reduces the number of messages that you receive during the campaign and to receive only messages that are applicable to GWX. It is based upon the GWX 2.1 Mission Orders mod with a vastly cut down version of the original GWX 2.1 messages. It makes you receive only 224 messages throughout the campaign, all of which are relevant to missions scripted into GWX or important to your decision making process (e.g. location of supply ships). History: v1.1 - French and German versions added v1.0 - English language only The translation team: Barbac - translated the French version of GWX 2.1 Mission Orders. Merci Beaucoup, Barbac. Rango - translated the German version. Vielen dank, Rango. Mod is available at: http://hosted.filefront.com/WrefordBrown/2342225
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:06 PM. |
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#4 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
|
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Do you want to be warned when missions are going to take place in GWX 2.1?
GWX 2.1 Warning Orders complements the Mission Orders mod by enhancing the orders received during loading. The original loading messages have been kept, to which have been added notification of any operations happening on your deployment date. You will then receive radio orders through the Mission Orders History: Deutsch Warning Orders added thanks to Rango. Mod is available at: http://hosted.filefront.com/WrefordBrown/2342225
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:06 PM. |
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#5 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Do you want to know what World War 2 would be like with modern media coverage?
Do you want to be kept informed on international events with the benefit of hindsight? The Lehmann Radio News mod is based on a request from Kpt. Lehmann for a mod that will give radio messages to inform you of events during WW2. It contains 351 radio messages that describe historical events and give quotes. They will be received by your U-boat as radio intercepts from Lehmann International News. History: v1.1 - Minor adjustments made thanks to feedback from danurve and mod renamed Lehmann's Radio News Mod is available at: http://hosted.filefront.com/WrefordBrown/2342225
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:06 PM. |
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#6 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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WB News Network will keep you informed of historical events and order you to take part in missions in GWX 2.1.
This mod consolidates and supercedes the following four mods: Lehmann Times Lehmann Radio News GWX 2.1 Mission Orders GWX 2.1 Warning Orders On your loading screen you will receive Warning Orders of impending operations and news of recent events through SH3 Commander. As you patrol you will receive messages ordering you to take part in missions scripted into GWX 2.1 and informing you of international news. Mod is available at: http://hosted.filefront.com/WrefordBrown/2342227
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:07 PM. |
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#7 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Do you get tired of looking for the most fuel efficient speed for your U-boat?
Do you want to maximise your range? Welcome to WBs Fuel Economy Mod. Content: This mod will replace the speed setting for 'Ahead One Third' (number 2 key) with the most fuel economic setting for your U-boat. Background: This mod is one that I've been using for some time as I got annoyed with manually setting the speed of my U-boat to the most economic setting, therefore giving the best range. Note that fuel economy has nothing to do with the speed indicated on your dials - in calm seas you will have a faster speed than in rough seas but your engine settings will remain at the most fuel economic setting. Conflicts: The only known conflict is with the mod that changes your 'crash dive' depth. Apologies to the modder who created that mod - I haven't been able to find your name using the search function. Let me know who you are so I can give proper credit. Credits: Thanks to all those who posted on the 'most economic cruising speed' thread at http://www.subsim.com/radioroom/showthread.php?t=137775. History: V1.0 - Original, only VIIC supported. v1.1 - IIA added. v1.2 - All other U-boats added. Mod is available at: http://hosted.filefront.com/WrefordBrown/2342227
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:08 PM. |
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#8 | |
Nub
![]() Join Date: Sep 2013
Posts: 3
Downloads: 14
Uploads: 0
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Does it work on GWX 3.0? |
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#9 |
Chief of the Boat
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I'm sorry, I don't have a link but it was designed and created for GWX.
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#10 |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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#11 | |
Seasoned Skipper
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Try it here ftp://hartmuthaas.no-ip.org/public/S...EFORD%20BROWN/ Username & Password in my Signature!!! So Long Maik |
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#12 |
Nub
![]() Join Date: Sep 2013
Posts: 3
Downloads: 14
Uploads: 0
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Thanks!
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#13 |
The Old Man
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Wilhelmshaven Xtras compatability questions/fixes?
Long title, long message. But, probably a short answer and maybe not the best thread to use to get some help...anyway...
The apparent incompatibility between WB's "Xtras for the Wilhelmshaven campaign v2.4c" and bbw's "Wilhelmshafen, St. Nazaire...v7" still perplexes me. ![]() If I want the corrected Kiel harbor and KW Kanal features (very good for the first year of the war) I have to use "Wilhelmshafen...v7". But, if I want the "Xtras...v2.4c" ships and the corrected St. Nazaire map (very good for the next four years of the war...if you live that long!), I have to use "Wilhelmshafen...v6." Don't get me wrong, it isn't that difficult to change the MOD load-out in mid-career with JSGME. But, it's a pain in the butt to also have to set-up and use two different versions of h.sie's V16B1 Patch kit, because of the differences in the en_menu.txt and SCR.mis files between v6+v2.4c and v7. Plus, even with JSGME, changing things back-and-forth increases the odds of corrupting files at some point (crashed/lost my last two careers due to that...bugger!). So, does anyone have any good ideas or a method for using WB's "Xtras...v2.4c" with Wilhelmshafen...v7? I've spent many hours over the last year or so, trying to sort out the conflicts, but have had no luck other than bad luck. Any help would be greatly appreciated. ![]() |
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