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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
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I'm not sure what screens he means, but start here:
http://www.commanders-academy.com/comsubsim |
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#17 | |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
Downloads: 99
Uploads: 0
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![]() I also downloaded the "sim6" alpha (will try 7a next) and I'm in awe of how much you have accomplished so far. The Akula skin is great. ![]()
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#18 |
Chief
![]() Join Date: Apr 2004
Location: Western NC
Posts: 325
Downloads: 0
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Thanks guys! Those screenies look great!
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Retired US Army Paratrooper Virtual Sub Skipper |
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#19 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
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I don't wana hijack the thread .. but forget the screens and get the exe
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#20 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
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But this forum does feel kind of dead. Don't know what conclusions I have to make though.
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#21 |
Electrician's Mate
![]() Join Date: Feb 2007
Posts: 140
Downloads: 8
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The people are still here reading, but there is just nothing new to talk about.
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#22 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Less QQ, moar pew pew
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#23 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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It's certainly not dead as long as I keep playing DW !!! I keep starting work on new material for this game but then always end up getting distracted by the game itself and I can't help playing it instead of working on stuff.
I'm also laying in wait for the upcomming LWAMI. I really appreciate what that addon brings to the sim (Keep up the good woork guys !) ![]() Maybe we should organise a single set time every week to get together for an MP game ? I'd imagine that it would be a lot of fun. Post the time and place here a week in advance. Everyone meet on that day. Maybe even post a run down of the MP scenario as well... maybe make it part of an ongoing storyline (Would work really well if we did it cooporative.)
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#24 |
Commodore
![]() Join Date: Sep 2006
Location: Germany
Posts: 609
Downloads: 36
Uploads: 0
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It's still the best naval (ASW) simulator so far.
I've abandoned it in the past, but in the mean time I've realized that it's vastly moddable (in terms of gameplay: mission editor + platform doctrine) if you invest some time. Perhaps the 'problem' is, that the community has not the 'critical mass' in terms of number? That there aren't news from SCS is not helpful either.
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Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. - Albert Einstein |
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#25 | ||
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
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#26 | ||
Eternal Patrol
![]() Join Date: Sep 2001
Location: Netherlands
Posts: 1,923
Downloads: 0
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#27 | ||
Eternal Patrol
![]() Join Date: Sep 2001
Location: Netherlands
Posts: 1,923
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Who knows we meet again some day. ![]() |
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#28 | |||
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Like I said, less QQ, more pew pew. We just gotta get out there and start sinking people again.
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#29 | |
Eternal Patrol
![]() Join Date: Sep 2001
Location: Netherlands
Posts: 1,923
Downloads: 0
Uploads: 0
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[quote=Molon Labe]
It's not the end as long as people are playing. [quote] Your right. Quote:
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