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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Mar 2007
Location: Salford, Manchester, UK
Posts: 182
Downloads: 3
Uploads: 0
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Ok, I can confirm now that my version of GWX 2.1 now runs smoothly. I'm currently on the shakedown cruise out of Konigsburg and taking out the target ships.
My install consists of the following setup/mods (enabled via JSGME in the order listed below): Alternate Flotillas (GWX) Captain America's Officer Icons (GWX) Integrated Orders (GWX) No Medals on Crew (GWX) Open Hatch Mod (GWX) Axis Med Aircraft Skins (GWX) Torpedo Damage Final v2.0 OLCE2(.2) OLC GUI Special OLCE Optional Extras AOTD-AA-Ship-Schleuse-Bugfix Racerboy's SH4 Effects for GWX2.1 (v2.04D) Rubini's Lifeboats & Debris v2 All seems to work fine on my system together. I have a few questions for OneLifeCrisis regarding AOB calcs with his mod, but aside from that, no problems... yet! Thanks for your help finding that update for GWX 2.1 JScones! Your help is much appreciated! Cheers all! Siber. ![]()
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Using GWX 3.0 at 100% realism, OLC's 'Ubermod' & Torpdamagefinal ![]() |
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#2 |
Helmsman
![]() Join Date: Jan 2008
Location: Birmingham, England
Posts: 107
Downloads: 58
Uploads: 0
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thanks for the info
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#3 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: 2 Meters Below Jimbuna
Posts: 1,060
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I could be wrong....but
If I recall correctly, you risk a crash if you are using OLC's GUI and Integrated orders. I do not have the documentation right in front of me but I think it says the two are not compatible. |
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#4 | |
Helmsman
![]() Join Date: Jan 2008
Location: Birmingham, England
Posts: 107
Downloads: 58
Uploads: 0
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well spotted! ![]() |
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#5 |
Planesman
![]() Join Date: Mar 2007
Location: Salford, Manchester, UK
Posts: 182
Downloads: 3
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Ok, I'm on the case! Thanks for the heads up!
(EDIT: I thought it was ok, as long as OLC's GUI was enabled AFTER Integrated Orders?)
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Using GWX 3.0 at 100% realism, OLC's 'Ubermod' & Torpdamagefinal ![]() |
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#6 |
Planesman
![]() Join Date: Mar 2007
Location: Salford, Manchester, UK
Posts: 182
Downloads: 3
Uploads: 0
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Now that's wierd. I disabled all the mods installed AFTER the Integrated Orders mod, removed the mod in question, and then reinstalled all the others. Now my game won't run at all. I start a new career, organise the crew/sub etc. and then whilst loading the game... CTD. "Do you want to let Microsoft know about this error?" NO, DAMN YOU!!!
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Using GWX 3.0 at 100% realism, OLC's 'Ubermod' & Torpdamagefinal ![]() |
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#7 |
Planesman
![]() Join Date: Mar 2007
Location: Salford, Manchester, UK
Posts: 182
Downloads: 3
Uploads: 0
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Ok, found the incompatability.
GWX2.1 Location of [whatever the place is called] Locks is incompatible with OLCE and GUI. Other than that, the following mod combo works fine Alternate Flotillas (GWX) Captain America's Officer Icons (GWX) No Medals on Crew (GWX) Open Hatch Mod (GWX) Axis Med Aircraft Skins (GWX) Torpedo Damage Final v2.0 OLCE2(.2) OLC GUI Special OLCE Optional Extras AOTD-AA-Ship-Schleuse-Bugfix Racerboy's SH4 Effects for GWX2.1 (v2.04D) Rubini's Lifeboats & Debris v2 (note: I took out Integrated Orders)
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Using GWX 3.0 at 100% realism, OLC's 'Ubermod' & Torpdamagefinal ![]() |
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