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Old 05-12-08, 09:29 AM   #19
A6Intruder
Seasoned Skipper
 
Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
Quote:
Originally Posted by asanovic7
Quote:
Originally Posted by A6Intruder
As for a6intruder, now, I really don't know what to say to your picture. In particle.dat file you have effect called funnel_smoke. It has its id card, in it's particle generators it calls for 3d models and bitmaps from materials.dat, and every boat in the game uses that id, meaning that effect to make a funnel smoke on the funnel. Now, how would you explain to me that ship doesn't have funnel smokes? :rotfl: Because, to tell you the truth I don't know how to explain that, other by saying that ship is actually a submarine on periscope depth.

I found this issue on an other supermod (LSH3) too. There are several ships ,unsing the Dkrueger-Version of RB`s-Mod, wirthout funnel-smoke. So you could not be right when you say that EVERY ship (no subs of course) uses that id. I will post some screens about that soon.
Btw The ship above has funnel-smoke with the effect-mod of DKrueger.
Kind regards.
oK, I will look into it. Thanks. Check the new upload just for you.
Cheers!

I did but i am not happy with. The smoke is only a little bit effected by the speed of the ship. Take a look on what i am found and what i am looking for:
Found:

I could not see a great diffrence with the new files.
Looking for:


I hope you see the diffrence. The smoke on the C2 goes in 90° to the left side
Last not least a other ship without smoke from LSH3:


Kind regards

Last edited by A6Intruder; 05-12-08 at 11:27 AM.
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