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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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actually i find it fun...I just try to take on big targets to spice it up
aircraft are actually a threat with the pocket bb too..
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Member of the Subsim Zombie Army |
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#2 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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#3 |
Soundman
![]() Join Date: Apr 2005
Posts: 142
Downloads: 51
Uploads: 0
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wow thats damn pretty. good for attacking ports!
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#4 |
Ensign
![]() Join Date: Apr 2008
Posts: 222
Downloads: 46
Uploads: 0
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Where is the 1st front turret
![]() It got shot off or something? But still, driving the Yamato around would be sweet, although the guns fire soo slowly.. once per 46 seconds, compared to Bismarck wich could fire at every 20 seconds. Those Jerries had some good mechanics on the 14.97" guns. |
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#5 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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Im working on having that 1st turret playable.
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#6 | |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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![]() Quote:
Anyway, I'd love it if someone (Or maybe I could do it) would add the Des Moines class Heavy Cruiser with the Mark 16 8"/55RF Guns that could refire every 5 seconds
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Current Eastern Front status: Probable Victory Last edited by Raptor1; 05-07-08 at 08:12 AM. |
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#7 |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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I sended Rene the files...
He can upload it. But I have to tell you, that it is a quickmade and it is just driveable and two flaks and one big guns is payable...the rest is for sure AI ![]() It is enough for Single Missions only 1.5 I recommend Kriller's and Miner's Yamato skin
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#8 |
Navy Dude
![]() Join Date: Aug 2005
Posts: 177
Downloads: 23
Uploads: 0
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I dont undestand why it's boring.
I've made a non-historical mission(it was made for the playable Fubuki,but i put the pocket battleship),where i would cruise with a small Japanese task force against a small American TF The japanese where: 5 Fubuki 1 Mogami And my ship Against: 9 dive bomber with the "Kill only the player" syndrome 2 Somers 2 Clemson 1 Pennsylvania 1 Fleet Carrier (a bit of cannon fodder.I put her because of the dive-bomber.I'm thinking to change her with a cruiser) At first the mission seemed a bit too easy for the Japanese. Well,i fired up the mission and spent 2 hours of real time battle against the American TF,only to get sunk by some volley of shot from the BB;a good part of the Japanese TF was already on the bottom waiting me. In another try,the only way to manage the enemy TF was to left the DD and CV at the Japanese destroyer and cruiser,and my ship against the enemy BB whit a long range engagement. We survived and the enemy BB,the only ship left afloat,got sunk by a 4 torpedoes shot from 5000 meter.She was crippled,half sunk and going at five knot,but still firing. I've spent a pair of hour to plan that mission. I've created the Japanese TF with all the waypoint,then i placed my ship with a series of parallel waypoint similar to the Japanese TF course.I managed to keep the same course with the Axis TF(even under the enemy bomber fire)and we encountered the enemy TF at the same time.I could say i had a TF experience,with the impression of moving with the fleet under a previous planned plan.I play often that mission,because it's really fun...and i would love to do a similar mission with the Yamato against some enemy battleship. But i would love an Iowa too.Well i could say i love anything that float and has some gun.To be honest i would like to try even the small Japanese gunboat ![]() Keep up the good work with the Yamato! |
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#9 |
Medic
![]() Join Date: Apr 2005
Location: Centre
Posts: 161
Downloads: 32
Uploads: 0
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Great job!
![]() ![]() I have a good time with it |
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#10 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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where can i find playble t3 tankers please?
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#11 |
Watch
![]() Join Date: Dec 2011
Posts: 15
Downloads: 100
Uploads: 0
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I can't bear the stupid fact that the crew use the 24x127mm guns for AA purpose leading to a huge lack of firepower against other battleships. Does anyone else have this same problem as i do or it's just me? If you do, please guide me on how to fix this!
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#12 |
Swabbie
![]() Join Date: Feb 2009
Posts: 7
Downloads: 8
Uploads: 0
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