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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
Sailor man
![]() Join Date: Apr 2008
Posts: 46
Downloads: 59
Uploads: 0
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Aircraft:
B5N2 Kate = 50 D3A1 Val = 50 Kyushu QzW1 = 50 A6M2 Zero = 50 F1M Pete = 30 G4M Betty = 50 H6K = 70 H8K = 100 Land: Shore Batteries = 10 renown Sea (Warships): BB Yamato = 2500 BB Fuso = 1300 BB Ise = 1300 BB Kongo = 1200 CV Hiryu = 900 CV Shokaku = 900 CV Taiho = 900 CVE Akitsu = 400 CVE Taiyo = 600 CVS Chitose = 500 CA Furutaka = 500 CA Maya = 500 CA Mogami = 500 CA Takao = 500 CL Agano = 300 CL Kuma = 230 CL Naka = 230 DD Akizuki = 150 DD Asashio = 120 DD Fubuki = 120 DD Minekaze = 120 DD Mutsuki = 120 DD Shiratsuyu = 120 Sub Chaser = 40 Gun Boat = 70 SS Ko Hyoteki = 100 <-- SS Sen Toku = 400 <-- Sadly these don't have damage models so you can't sink them. Which makes you wonder why they assigned it a renown value. Sea (Merchant): KLCS Nagara = 250 NKLSS Hakusika = 250 NKMCS Akita = 150 NKMCS Heito = 150 NKMCS Zinbu = 160 NKMSS Biyo = 180 NKMSS Kinposan = 120 NKSCS Taihosan = 80 KSQ = 70 KSS = 70 NKSSS Kasagisan = 70 NLL = 220 LST = 220 NML Okinoshima = 200 NMS No13 = 100 NOL Nippon = 400 NOM Buzyun = 250 NOS Haruna = 120 NOTM = 340 Euroliner (NPL Conte Verde) = 900 NPL Horai = 400 NPL Kiturin = 300 NPS Tyohei = 100 NTR = 390 NTRW (Fishing Trawler) = 30 NVV = 230 NAMC = 700 NATF = 30 Sampan = 20 NLCVP (landing craft) = 20 Fishing boat = 20 You get 0 renown for killing liferafts and/or survivors. Objectives: Reaching the Objective = 500 Completing the Objective = 200 Completing a patrol = 100 1st rank renown = 1000 <-- ? 2nd rank renown = 3500 <-- No clue by what the mean with that. Promotions: 500 = new build/model when available 1000 = new build/model when available 1500 = new build/model when available 2000 = new build/model when available Deductions: Sinking a friendly ship = -5000 Ending Campaign = -5000 All of these values I found in .cfg files, and put them hear. As far as the promotions are concerened, that's just my guess. Why I'm at it. WHAT ARE THE DEVELOPERS DOING?!?!? I've been questing through the file structure or SH4 v1.4 and finding a LOT of U-boat stuff (coding, menus, .cfg) everything except skins and models. Did the dev crew always want to do this, but abandoned the idea originally, then came back to it? The even have a BOAT LOAD of .dds of just about everything you need to start from scratch. Admittidly most of these files are located in the Data/Menu/ though a substaintial about of these have been strewn throughout the Data file itself. Am I going mad? Or are these files really just there, with everything ready to go except for the submarine skins and models?
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