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Old 04-30-08, 02:12 PM   #9
Aur0ra145
Sailor man
 
Join Date: Apr 2008
Posts: 46
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Aircraft:
B5N2 Kate = 50
D3A1 Val = 50
Kyushu QzW1 = 50
A6M2 Zero = 50
F1M Pete = 30
G4M Betty = 50
H6K = 70
H8K = 100

Land:
Shore Batteries = 10 renown

Sea (Warships):
BB Yamato = 2500
BB Fuso = 1300
BB Ise = 1300
BB Kongo = 1200
CV Hiryu = 900
CV Shokaku = 900
CV Taiho = 900
CVE Akitsu = 400
CVE Taiyo = 600
CVS Chitose = 500
CA Furutaka = 500
CA Maya = 500
CA Mogami = 500
CA Takao = 500
CL Agano = 300
CL Kuma = 230
CL Naka = 230
DD Akizuki = 150
DD Asashio = 120
DD Fubuki = 120
DD Minekaze = 120
DD Mutsuki = 120
DD Shiratsuyu = 120
Sub Chaser = 40
Gun Boat = 70
SS Ko Hyoteki = 100 <--
SS Sen Toku = 400 <-- Sadly these don't have damage models so you can't sink them. Which makes you wonder why they assigned it a renown value.

Sea (Merchant):
KLCS Nagara = 250
NKLSS Hakusika = 250
NKMCS Akita = 150
NKMCS Heito = 150
NKMCS Zinbu = 160
NKMSS Biyo = 180
NKMSS Kinposan = 120
NKSCS Taihosan = 80
KSQ = 70
KSS = 70
NKSSS Kasagisan = 70
NLL = 220
LST = 220
NML Okinoshima = 200
NMS No13 = 100
NOL Nippon = 400
NOM Buzyun = 250
NOS Haruna = 120
NOTM = 340
Euroliner (NPL Conte Verde) = 900
NPL Horai = 400
NPL Kiturin = 300
NPS Tyohei = 100
NTR = 390
NTRW (Fishing Trawler) = 30
NVV = 230
NAMC = 700
NATF = 30
Sampan = 20
NLCVP (landing craft) = 20
Fishing boat = 20

You get 0 renown for killing liferafts and/or survivors.

Objectives:
Reaching the Objective = 500
Completing the Objective = 200
Completing a patrol = 100
1st rank renown = 1000 <-- ?
2nd rank renown = 3500 <-- No clue by what the mean with that.

Promotions:
500 = new build/model when available
1000 = new build/model when available
1500 = new build/model when available
2000 = new build/model when available


Deductions:
Sinking a friendly ship = -5000
Ending Campaign = -5000


All of these values I found in .cfg files, and put them hear. As far as the promotions are concerened, that's just my guess.

Why I'm at it.

WHAT ARE THE DEVELOPERS DOING?!?!? I've been questing through the file structure or SH4 v1.4 and finding a LOT of U-boat stuff (coding, menus, .cfg) everything except skins and models.

Did the dev crew always want to do this, but abandoned the idea originally, then came back to it?

The even have a BOAT LOAD of .dds of just about everything you need to start from scratch.

Admittidly most of these files are located in the Data/Menu/ though a substaintial about of these have been strewn throughout the Data file itself.

Am I going mad? Or are these files really just there, with everything ready to go except for the submarine skins and models?
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