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Old 04-09-08, 10:04 AM   #1
Able72
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most annoying is when they hit (as seen from the inset cam) and then sink to the bottom.

Then they go boom.

I hate the unreliability of torp triggers, although I'm sure not nearly as much as the boys who actually used them.
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Old 04-09-08, 12:22 PM   #2
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I was running the Academy torpedo exam last night to pick up the points (yeah, I know I can change the config file, but I bought the game to play). Anyway, I fired a pair of magnetics at the tanker. Beautiful shot, and both of them premied. AAGGHH!
It's a tough call; go magnetic to get more damage if it works, or go impact for more reliability, but probably less damage. Or do what I do about half of the time, which is set for impact depth and forget to switch to impact trigger. At least that way you know how it will turn out.

Oh, yeah. The topic was range. How do you guys even ID your targets at those ranges? All I can see is a blob with some things sticking up, and no idea what flag it's flying.
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Old 04-09-08, 12:55 PM   #3
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Your just going to have to wait until the target gets closer to check out it's flag
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Old 04-09-08, 03:00 PM   #4
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Is there a list/table anywhere that I can download with the data/spec's of all the torp's on it?:hmm: would be a handy thing to have around when out on patrol
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Old 04-09-08, 03:42 PM   #5
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Quote:
Originally Posted by nikbear
Is there a list/table anywhere that I can download with the data/spec's of all the torp's on it?:hmm: would be a handy thing to have around when out on patrol
Don't you have the booklet that came with the game disc

Either that or look at page 114 (approx) of he GWX manual
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Old 04-09-08, 04:30 PM   #6
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Quote:
Originally Posted by trongey
I was running the Academy torpedo exam last night to pick up the points (yeah, I know I can change the config file, but I bought the game to play). Anyway, I fired a pair of magnetics at the tanker. Beautiful shot, and both of them premied. AAGGHH!
It's a tough call; go magnetic to get more damage if it works, or go impact for more reliability, but probably less damage. Or do what I do about half of the time, which is set for impact depth and forget to switch to impact trigger. At least that way you know how it will turn out.

Oh, yeah. The topic was range. How do you guys even ID your targets at those ranges? All I can see is a blob with some things sticking up, and no idea what flag it's flying.
I don't id targets sometimes, I just assume they are the bad guys if their in the wrong waters

Seriously though, I use an add on called Contact Color that re-enabled the color for the map contacts.
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Old 04-09-08, 05:04 PM   #7
antikristuseke
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Quote:
Originally Posted by trongey
Oh, yeah. The topic was range. How do you guys even ID your targets at those ranges? All I can see is a blob with some things sticking up, and no idea what flag it's flying.
ID is a bit random at best at long ranges, but you get a general idea on the size of the ship, ofcourse your speed mesaurment arent exact then, but my longest range shot was taken on a convoy whose speed had been reported to me and which was correct, allso only engage at long ranges very, very rarely and only convoys, because the likelyhood of there being a neutral in a convoy isnt all that great.
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