![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
![]()
I just took a look for you and I don´t found it yet. Try to contact Ref or Privateer. I guess that Ref already tried something similar.
![]()
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
![]() |
![]() |
![]() |
#2 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
|
![]()
AVH ask Tomi_099 He might know. He had an idea to use one of the Bolds and convert it to shoot explosive mines inplace with some modding involved. He wanted to us that idea for his VIID model. I suggest to him we use Bolt 5 sinces you can have it at the end of the war. Give him a tell?:hmm:
|
![]() |
![]() |
![]() |
#3 |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
|
![]()
The Bold_objects are in the Sensors.dat !!!!!!
|
![]() |
![]() |
![]() |
#4 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
|
|
![]() |
![]() |
#5 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
![]() Quote:
![]()
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
||
![]() |
![]() |
![]() |
#6 |
Lieutenant
![]() Join Date: Sep 2006
Posts: 259
Downloads: 290
Uploads: 3
|
![]()
…and the decoys launchers specifications are located in Sensors.sim…
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|