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Old 03-24-08, 11:51 PM   #1
Able72
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Keep your save game, give us time. SH3's been out 3 years. hehe, who knows what we'll have when SH4 has been out that long.

Seriously, I like the sound of this . . .hmmm . . .

How about this as an idea. The "mod" for this could be, an outside program that randomly determines what happens, whether your get towed home, rescued by an allied ship, or captured by the Japanese. This program would then edit the save game you pointed it at to either "kill you" if you were captured, retire you if you were court marshalled (dramatic failure), or relocate your vessel within 25 miles of the nearest port (or your home base, if that was all that could be read from the save file). We've got some tallented programers in this group. I think we could pull this off. At least after seeing some of the programs they've written, like SH3 Commander, and the SH4 Menu Maker.


So who's up for it?
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Old 03-25-08, 01:20 PM   #2
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I thought about something along those exact lines. I think with some ingenuity you could actually do it internally. I was wondering if you could point me too or tell me more about the menu mod for SH4. What's it about--just eye candy? Also, how hard is it to mod SH4? There are some ideas I have. Thanks.

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Quote:
Originally Posted by Able72
Keep your save game, give us time. SH3's been out 3 years. hehe, who knows what we'll have when SH4 has been out that long.

Seriously, I like the sound of this . . .hmmm . . .

How about this as an idea. The "mod" for this could be, an outside program that randomly determines what happens, whether your get towed home, rescued by an allied ship, or captured by the Japanese. This program would then edit the save game you pointed it at to either "kill you" if you were captured, retire you if you were court marshalled (dramatic failure), or relocate your vessel within 25 miles of the nearest port (or your home base, if that was all that could be read from the save file). We've got some tallented programers in this group. I think we could pull this off. At least after seeing some of the programs they've written, like SH3 Commander, and the SH4 Menu Maker.


So who's up for it?
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Old 03-25-08, 01:28 PM   #3
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Wouldn't a modification of the 1.5 Strategic Abilities to call a Submarine Tender work?
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Old 03-25-08, 01:31 PM   #4
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This has been looked at over and over. There is no recourse other that starting a save or starting a new game. The sub tender only give fuels and torps. No repair as far as I remember.
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Old 03-25-08, 03:26 PM   #5
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Quote:
Originally Posted by AVGWarhawk
This has been looked at over and over. There is no recourse other that starting a save or starting a new game. The sub tender only give fuels and torps. No repair as far as I remember.
Ok, but would an outside program that rewrites parts of the save file be feasable or possible?


Menu Maker is found here: http://www.subsim.com/radioroom/showthread.php?t=131625

Wonderfull tool for anyone who plays SH4
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Old 03-25-08, 03:30 PM   #6
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Like I said, it has been looked into quite a bit without any viable results. I do not know what to tell you. I think as far back as SH3 it was looked at.
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Old 03-25-08, 01:38 PM   #7
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Isn't 1.5 the expansion pack? I don't have that yet if it is. Since I don't have that I am not familiar with its upgrades/addons. Thanks



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Wouldn't a modification of the 1.5 Strategic Abilities to call a Submarine Tender work?
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Old 03-25-08, 01:49 PM   #8
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1.5 (The Expansion) has a feature that allows you to call patrolling Ships/Task Forces/Scout Planes to assist you in a certain radius of their Patrol zone, I was wondering if it was possible to mod it so you could a Submarine Tender to assist you (I can't really remember if those only rearm/refuel you or also repair you...)
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