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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Feb 2004
Posts: 3
Downloads: 0
Uploads: 0
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Thank you
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#2 |
Commander
![]() Join Date: Jun 2005
Location: Saint Lawrence Seaway
Posts: 459
Downloads: 11
Uploads: 0
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Radio messages was a huge immersion factor in AoD. Good job bringing it to SHIII
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![]() Thomas Voltz, U-93 VIIc, Aug 1940, at sea patrol 1 GWX3 Gold, 100% |
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#3 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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There is an update in progress!
It will stay in this thread, notes will be in the readme. There will be about another 1500 new messages. Plus a few corrections to timer settings etc. Should be ready by the end of April. There will be close to ten-thousand messages total. Note for Translators: I will have a file containing just the updated/new messages for your works available by request. So you don't have to go through the entire Mod again. Request from me to those using current RadioLog_Expanded: There are a few known messages being sent at the same time/date. (1601 hrs. for example) I would like to correct these for the update. So, if you know of or see this durring game play - Please make a note of the year-mo-dd and let me know here or PM me. This will be of much help. Thanx!
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#4 |
Helmsman
![]() Join Date: Mar 2004
Posts: 106
Downloads: 57
Uploads: 0
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Awesome mod!!
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#5 |
Gunner
![]() Join Date: Feb 2008
Posts: 95
Downloads: 18
Uploads: 0
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Great!
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#6 | |
Captain
![]() Join Date: May 2005
Location: Kassel, Germany
Posts: 542
Downloads: 345
Uploads: 0
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My SH5-Mods: - Pacos German Folklore SubEmblems Mod - Pacos Environment Sound Mod - Lite Campaign German Edition |
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#7 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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News on the Update:
The update should break 10,000 messages. It will include the "U-Boat lost" messages from GWX 2.0. */** I'll update the readme - maybe in word or pdf. The readme will include instructions on how to; 1) change timer settings to group the messages. ..the game will then send multiple messages at the same time. 2) how to remove unwanted messages. 3) addiing your own custom messages. 4) how to change t/c with Commander. 5) any other damn thing I might think of. *Format improved **With thanks have recieved permission to include msg's RL_E did not already have, about another 2 dozen messages.
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