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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#181 | |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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#182 |
Seaman
![]() Join Date: Dec 2007
Posts: 38
Downloads: 5
Uploads: 0
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Nope, I first noticed them at the start of a new patrol steaming North out of Surubaya in the German campaign. Thought it wierd seeing smoke littering the horizon at the start of the patrol and saw five separate ships aground. I can only hypothesise that they were scripted in some way to spawn there at the start of the mission rather than in the water.
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#183 |
Seaman
![]() Join Date: Jan 2008
Location: where do u think?
Posts: 42
Downloads: 1
Uploads: 0
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Hey. I update both Uboat submarine files with bellow while in port, start the game and nothing
![]() MaxPettyOfficers=32 ; max number of crewmembers over rank 4 MaxOfficers=20 ; max number of crewmembers over rank 7 360 degree bearing plotter imperial 1.5 DAS BOOT Music ROW pacific Enviroments 1.1alpha Install PE 1_1 ROW Sound Effect v_9 ROW pacific Enviroments 1.1alpha Patch for pe1_2Alpha Spaxs SH4 Uboat SPEACH FIX_V2 Metric_Nomograph_V15 NaturalSinkingMechanics_40 light Thanks !!! |
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#184 |
Silent Hunter
![]() Join Date: Jul 2005
Location: Swansea
Posts: 3,903
Downloads: 204
Uploads: 0
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Merged Ducimus' thread with this one so everything is in one place. I'll ask Neal if we can get some kind of "modding U-Boat addon" sticky up, but it may fall into the SH4 mods category
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Well, here's another nice mess you've gotten me into. |
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#185 | |
Seaman
![]() Join Date: Dec 2007
Posts: 38
Downloads: 5
Uploads: 0
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#186 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
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So far the game is ok, but I found this weird bug:
I started in 43 from Surabaya and first of all noticed that the orders that you recieve are not translated correctly. Then when you leave the harbor there are some destroyed ships: ![]() ![]() ![]() I could understand if they would have beached the ships, but to put them on dry land is a bit too much. ![]() One minor thing: My U-Boat crash dived in about 3 seconds. ![]() |
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#187 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
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dont use NSM with the addon. It will definetely cause problems.
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#188 |
Bosun
![]() Join Date: Feb 2008
Location: West Yorkshire
Posts: 62
Downloads: 54
Uploads: 0
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Major problems with my U Boat dvd install. Never had problems previously, but 1.5 is now jerky as hell. Eyes missing. Ships on land and crew on bridge under water. Poor really. Going back to 1.4 and RFB.
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#189 |
Mate
![]() Join Date: Aug 2004
Location: Rio Grande, Brazil
Posts: 57
Downloads: 35
Uploads: 0
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It was ridiculous the siren of alarm of the American submarines in U-BOATS!!!
A serious flaw in my opinion. What do find? And the crew members' voices were horrible in English, they could have put the option of voices in German, to be more realistic. |
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#190 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
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I think that this is an old bug, but I noticed Japanese crewmen and civilians on board a Liberty Ship that I sunk south of the Phillippines. The Jap sailors were manning the bow deck gun. I should have taken a screenie, but I didn't.
Also, I've been playing on "very hard" with 90%+ realism (I like my camera views) and the planes are waaaaay too easy to shoot down. Looking forward to installing the supermods for 1.5. I was happy to see that my first 4 German fish that I fired hit their targets at several thousand yards (I forgot to switch to Metric). I'm happy to see that I never lost my German TDC groove. ![]()
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MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#191 |
Mate
![]() Join Date: Aug 2004
Location: Rio Grande, Brazil
Posts: 57
Downloads: 35
Uploads: 0
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Bugs that I observed....
- Delay in the in almost all of the orders... and warnings... - One of the crew members that they are in the tower, is transparent" (the one on the left side), of the to see through him! - I already dove with the crew members in the machine guns and cannon, unassuming in the "vigil submerged!" - I went to the bottom because the crew members didn't repair a single damage... same existing all of the conditions for that.... They make a beautiful expansion exactly to see if it saves the game, putting U-boats but they leave everything as the Americans: the sirens... "COMSUPAC" or opposite of BDU.... (nor they changed the form of sending of messages!), they left the sounds in English.... and "the same voices of the Americans"... it was horrible!!! |
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#192 |
Swabbie
![]() Join Date: Jul 2007
Posts: 6
Downloads: 90
Uploads: 0
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Hi all,
I'm new to SH4, used to play Silent Hunter Commander Edition (kind of a special release of SH1) a lot. I still keep the whole package. Decided to come back to the game, I've bought SH4+U-Boat Add on and installed it. I've downloaded Captain Midnights CBS NEWS Sound Mod, BBC_World sound mod and GreenLamp1.5 mod. I've decided on practicing a while before downloading SH4-ver15_TMO and RSRDC_V310_for_V15. 1. Game related question: when submerged and taking damage on the deck gun, why is the deck gun crew injured? I'm submerged, they are not suppose to be on deck? 2. Game crash: I've played the tutorial and the first two Patrol missions, difficulty level - 50. I keep getting game crashes at least one per mission, some times more. 3. Sound from radio problem: while playing the radio, now and then one of the added radio stations plays in a very fast pitch or very slow but not the original station (washington). Are any of the mentioned above problems related to the mods or are the mods verified as problems free? Last but not least,(not a bug) What happened to the calendar with sunrise and sunset times, and is there an option for weather reports ? an add on maybe? I followed most of the advices found on the forum, i.e latest drivers for my Radeon X800 and the onboard sound. clean install of XP pro, the CPU is P4 3G, M/B is Abit and I've installed 2GB of RAM. The only programs loaded besides hardware drivers are the HP PSC drivers and ZoneAlarm security suite. Have I missed something or is it normal game behaviour? Thanks in advanced. |
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#193 |
Medic
![]() Join Date: Dec 2006
Location: Pearl Harbor, Hawaii
Posts: 161
Downloads: 6
Uploads: 0
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I had the orange arrowcircle locator both in the water and overhead in the sky. I saved the game in the open ocean and away from anytihng. When I reloaded the msn it was corrupt. It started out okay then 2 minutes into it the first officer starts repeating torpedo in the water over and over again till it stops responding and crashes. One thing of note is that I was playing Company of Heroes prior too playing SHIV1.5. Now I reboot the machine first and no problems.
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#194 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
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I've only read the first 2 or 3 pages of this thread so forgive me if it's been said allready, but when I look forward from the bridge the water near the front of the boat seems to vibrate. I get decent framerates and everything else looks fine, it's just that water right there at the front. If I look left or right, the water there seems fine. Also, I get the crewmen staying on deck while submerged. I haven't tested it, but at the time I thought it was because I submerged while at battlestations. (EDIT) I just noticed that the conning tower in the Uboat doesn't do night lighting with the rest of the ship....
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Guess I should change my sig since SH5 has an offline mode now ![]() Last edited by wetwarev7; 03-24-08 at 08:43 PM. |
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#195 |
Bosun
![]() Join Date: Feb 2008
Location: West Yorkshire
Posts: 62
Downloads: 54
Uploads: 0
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Yep, after trying it out for the last two weeks, all I can say is 1.5 U-Boat addon is rubbish at this present time.
Back to the superb GWX2 SH3 for my U-Boat fix...........see pics below. ![]() ![]()
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