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Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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That's funny. The Russian torpedoes work fine for me.
It could be possible that when you fired, the Seawolf was at a lower or higher depth than where you fired. Did the Seawolf drop decoys ? That could also explain the miss... or it could be that you just had a poor fix on him. As far as the initial detection, it may have happened long before you stopped your engines and it was just acting on your probable location depending on the solution he developed for you at the time he saw you. Do you use the LWAMI mod ? I REALLY reccomend putting that in (after of course you patch the game up to version 1.4), It fixes a bunch of bugs, adds a bunch of new units, and makes the behavior of everything more realistic. ![]() You can get LWAMI here: http://www.subguru.com/downloads.html Look for: LuftWolf and Amizaur's Weapons and Sensors Realism Mod (LWAMI) Version 3.08 Also, the Sakura Mod v1.02 That you can get here: http://savefile.com/projects/808585583 It makes oil rigs targettable by missiles and also adds a few little enhancements. These two mods are well worth putting in. The only catch is, a couple of the missions in the stock campagn don't work well with LWAMI (meaning become almost impossible to beat) , but beyond that, it's fantastic ! Most of the user made scenarios out there are made with LWAMI in mind. ![]()
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