![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
![]()
OK! Thanks!
I really need to know from where the water drain from a uboat. Someone havy some Rela Life WWII era pics to share with this effect? Before stop the work and go to sleep I found all the controllers for the position (any place on the uboat), color, intensity, frequency, etc (well don't differ much from any particle/materials controls), so I guess that will be possible to adjust it to ahve even a better effect than in stock SH4. @ Phillip_Thomsen: yes , the most worst visual effect is really the water seeming to spills over pressure sometimes. This is a bad effect ported directly from stock SH4. I will play with the settings to see if I found something more discrete and with more natural look. This is as I like it too and will follow this idea as first objective to acquire with the mod: a more natural look possible. Abraços, amigo! ![]()
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
![]() |
![]() |
![]() |
#2 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
|
![]()
@Rubini. Hi Rubini. IIRC from some other posts a while ago, you're using a big widescreen monitor these days, and I notice from your screenshots looking at your dials that you don't seem to have stretch. Since I have some stretch, altho not a big deal, out of curiosity are you running the game windowed or with black bars on both sides or have you found some solution to stretch?
Tks. Don't mean to take thread OT btw but am curious. |
![]() |
![]() |
![]() |
#3 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
|
![]()
Is it reall possible? Woow!
__________________
![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
![]() |
![]() |
![]() |
#4 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
![]() Quote:
![]()
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
|
![]() |
![]() |
![]() |
#5 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
![]() Quote:
Yes, I have a big 26"LCD wide but SH3 I play in normal 4:3. I tried some time ago to adjust the FOVs do meet widescreen but without success, than I go back to normal 4:3.
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
|
![]() |
![]() |
![]() |
#6 | |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#7 | |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
|
![]() Quote:
Last edited by bert8for3; 03-20-08 at 08:42 AM. |
|
![]() |
![]() |
![]() |
#8 |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
Downloads: 0
Uploads: 0
|
either way realistic or not...(there has to be a way to utilise the addition appropiately)...it's very very nicely done!
![]()
__________________
the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
![]() |
![]() |
![]() |
#9 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
![]() Quote:
![]() ![]() Seems that the water "leak" from the lateral vents from all the uboat body. (Interesting is also how, in the RL pics, the uboats are much more "into the water" than we have on Sh3/GWX. This is another thing that annoys me.) I will try to adjust all the water stream to start from the lateral vents...anyway in the end the final effect will be more or less how we have it now on Sh4, with some tweaks here and there. ![]()
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 03-20-08 at 09:20 AM. |
||
![]() |
![]() |
![]() |
#10 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
|
![]()
looking verry good, cant wait to try it
![]() and i say again, SH3 is getting closer to the real thing ![]()
__________________
Gruß ![]() |
![]() |
![]() |
![]() |
#11 | |
Old Gang
|
![]() Quote:
__________________
To each his own |
|
![]() |
![]() |
![]() |
#12 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
![]() Quote:
![]()
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 03-20-08 at 10:08 AM. |
||
![]() |
![]() |
![]() |
#13 |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
Downloads: 0
Uploads: 0
|
![]()
might it be possible to reduce the surfaced drag coeffecient to match the normal surfaced speed range stats?..i seem to remember there being an entry for surfaced drag somewhere?:hmm:
come to think of it if there is then this should help with the AI uboat speed problem. when attached to a convoy? could this also be used to set the boat to decks awash ?
__________________
the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
![]() |
![]() |
![]() |
#14 |
Commodore
![]() Join Date: Oct 2007
Location: Scotland
Posts: 634
Downloads: 64
Uploads: 0
|
![]()
never even thought of that!!!!!
this just keeps getting better and better ![]() hope its possible and not too tricky for you mate good luck ![]()
__________________
May God Have Mercy Upon My Enemies ..... Because I Wont. |
![]() |
![]() |
![]() |
#15 | |
Eternal Patrol
![]() |
![]() Quote:
Also, if you're going to play with the different parameters to change draft/speed/range, might you also look into acceleration? It has long been a problem that all ships in the game, including u-boats, accelerate far too quickly.
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|