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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||||
GWX Project Director
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![]() The problem as I see it concerning your "analysis", is that your logic is flawed. You are not effectively accounting for any change and/or improvement using GWX with SH3 as you have not made similar, systematic postings/analysis with STOCK SH3. Quote:
Einstein made bad grades in math... but that didn't prevent him from writing the Theory of Relativity. GWX devs and crew could also state credentials... but choose not to publicly. Logical thinking either exists or it does not. Quote:
One could also say it is umm... overmuch ...to open a new thread any time you feel the need to "answer a question." Typical practice is generally to answer a question on the thread containing the question as opposed to opening a new thread. Assuming you are responding to a question as you imply... what is the answer? Quote:
HOWEVER, the problem is, that for many, posting about exploits/cheats/loopholes/spoilers etc. is death to a game... because once you have learned a thing... you cannot unlearn that thing. Any time you post an opinion, you shouldn't be surprised to see opposing reactions. In days past, you've already established that your baseline for comparison is Aces of the Deep and previous Silent Hunter releases that were constructed by entirely different development teams using entirely different game engines. So be it. However, if you wish to contine deconstructive "analytical" performance of the sim... you should first remove GWX... and test/post/analyze STOCK SH3 with as much passion/persistence as you have done with SH3+GWX. Are your posts negative? I believe that collectively they most certainly are. You've demonstrated a systematic approach to finding deficiencies and readily point out that it is GWX you are using to make your comparisons. They are indeed worded politely for the most part... ...but if I were to coat a plate of poo with chocolate... and politely slide it onto the dinner table... it would still be poo... wouldn't it? ![]() No offense is intended, but I don't feel that you understand exactly what we CAN change and what we cannot. Therefore, putting GWX into your line of fire is difficult to understand without a previous history established (by you) of similar "analysis" of STOCK SH3. You've stated directly that you had previously shelved SH3 as a result of your assessment... and brought it back out with the release of GWX 2.0. Sometimes, it boils down to making do with what you have got... or moving on. Even with all the modding power behind GWX... we cannot make a magic bullet for everything. |
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#2 |
Chief of the Boat
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You know something....I'm always touched with a tinge of sadness when threads degenerate to this level.
Far better to communicate via PM when you are involved in comments that in any likelihood may be perceived as negative, critical, or even subjective. When an individual decides to post such comments publicly, it is entirely reasonable to expect a public response. Might I respectfully suggest any further comments are treated with the above criteria in mind. We (the GWX team) are proud of what we have achieved and have given this fine community in the way of enriching their sub simming enjoyment. I'm confident the vast majority of subscribers would agree to the above. I offer this post in the spitit of friendship. ![]() Take care. |
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#3 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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@ Markshot, No your not confused. This is indeed your thread and this
is the Players forum for discusions on tactics and strategies for shIII and its mods. so you have posted on the correct forum. Well done. Good tactic. might I offer you a good tactic in return. Ignore it, I do. Regards M |
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#4 | ||||
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
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Besides being in systems and all that, I've published guides and been the public eye of PC video games before there was an Internet. One has to learn not to get so bent out of shape by the few bad experiences that one snaps at anyone who might appear that they have something to say about your work as has happened here. As has been said already, GWX is a fine and reaching piece of work. However, it is so, because of what it is, and not because it is aggressively defended or promoted by you in this forum. It wouldn't hurt the reputation of GWX or the Team to learn to park their egos at the door and let the work speak for itself instead of picking a fight with someone easily smacked down, since he never met you anyone any offense. Well done! ![]()
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#5 | |||||
GWX Project Director
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Interesting sermon concerning egos though... Considering the source it seems a bit circular IMHO. ![]() |
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#6 | |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
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You look at all this and see negativity. You see that, because you start from a posture which is already defensive. Yes, it is true that I perhaps only played the stock game 1.4b for about just a week. You take it to mean that I wanted to move on to immediate deconstructing and begin assailing GWX. On the contrary it could mean that I felt that anything beyond a week with the stock SH3 was a waste of my time. I actually started with GWX 1.03 and only went to the trouble of upgrading to 2.00 after you explained to me how the campaign layers had been rewritten to vastly improve randomness and convoy behavior. I had shelved SH3/GWX for six months for reasons that had nothing to do with the game. However, I resumed with GWX and not one of the other total mods. If you weren't caught up looking for negative attacks, it might be seen that I picked up GWX, since it held the reputation of being the top contemporary WWII sub simulation available. It might be seen that I continue to play it, analyze it, and post about it, because it holds great interest and presents an interesting challenge. My life isn't so small that I have time to waste tearing apart the work of you and your team. You might see these post (all very polite) for the enthusiasm they are. Instead despite knowing my background in games and systems, you reject my sincere interest in examining the game closely (as I do with all games I play). I understand quite well the limitations which not having the source code imposes upon modders. So, I probably know better than most how much you've done with what the limited tools you had. Finally, everyone gets touchy when other games get mentioned. Well, this is, in fact, a subsim Web site as opposed to the UBI forums. It should be possible to mention other titles if it they are discussed in the context of SH3. Bottomline: You and the rest of your team could just easily find praise and respect in my posts if you weren't on the defensive to begin with. The way this thread turned out is a shame. In general, it is better for the health of GWX and its evolution to encourage discussion and risk someone degrading it, than to be seen slapping down someone who is sincerely interested in it as has happened here. Too much of this and you end up with the Harpoon community where there are nothing but feuds and noobs learn quickly not to post.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#7 | ||
GWX Project Director
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In return for questioning your line of reasoning, and pointing out that marching behind your credentials does not remove the validity of our own thoughts... you've painted (specifically me) up to be a paranoid, egotistical despot. Seems to me that your true colors have just seen the light of day. That is your spin on things. Coat it with as much sugar as you like. You established the pattern. If it looks like a duck... well... Markshot, if you can't survive opposition on occasion, you aren't going to enjoy your time on ANY forum. Edit: <cross-post RDP> |
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#8 |
Canadian Wolf
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The member says that he likes discussing games, understanding how they work, I tend to believe this from seeing his various posts and threads on the subject. Has he ruffled a few feathers with some of his
posts ( not counting this one ![]() That in itself is a testament to the quality of GWX. Many folks play it, others want to understand it. Yeah I guess this is easy for me to say, I did not invest the time and energy ( and I am not saying this lightly ) into making GWX what it is, it's a great mod. But maybe that is why it makes it easier to offer an opinion here, as somebody from the outside looking in and observing this. RDP |
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