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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
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An example of threading the eye of the needle with 7 escorts in early 1943.
As far as I can tell, this procedure isn't really getting harder as the war progresses. What is getting harded is getting away after attacking. PS: You may comment on my use of map contacts and red lines for warships. However, doing without these aids would only make is more tedious, but not impossible to do. Since mainly, you need to key off the lead escort at the point. Once you learn how to do that, you can thread the needle. --- I have received numerous requests to share this mod for GWX Red Lines. Actual credit should go to Rubini as I adapted his work when I was playing GWX 1.03. This also works with other mods which alter contact lines. Here is a link to the mod. No, need to PM me with an email address: Right click and do a SAVE AS to your hard drive; unzip; use JSGME to install. http://home.comcast.net/~markshot/te...es/redline.zip ![]()
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War games, not wars! --- Only a small few profit from war (that should not stand)! Last edited by MarkShot; 03-15-08 at 09:40 AM. |
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#2 |
Subsim Aviator
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good technique is what it amounts to.
Try the exact same thing in May of 1943 and post the results ![]()
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#3 |
Ace of the Deep
![]() Join Date: Jul 2002
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That was 01/30/43.
Everyone keeps saying tomorrow. I just finished playing through that checkpoint as practice. I also fairly easily escaped the DEs after the attack. The AI mainly allocated as single DE to attack me and another to stay close. I think similar to SH2, DE allocation appears to be dependent on proximity to your supposed location. So, it seems that if you attack a convoy with 7 escorts, it doesn't mean that they will counter-attack you with 7 escorts.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#4 | |
Mate
![]() Join Date: Feb 2008
Location: Köln/NRW/Deutschland/Europa/Earth/Sol
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Hi out there!
Quote:
I like to have them to!!!! In diesem Sinne Gott mit uns Frank B. aus K. |
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#5 |
Ace of the Deep
![]() Join Date: Jul 2002
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I made a mod of mods to do that.
PM me an email address and I will zip it and send it to you. Simple JSGME mod.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#6 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
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I've run into a few convoys like that between 43-44 and don't really see the need to make it harder, or add more escorts. By lying in wait virtually like a ghost you achieve a perfect tactical position for an ambush that is going to dish out some major damage. Same as walking into a MG42 nest, sending more squads forward to get gunned down just leads to more body bags, you either get a sniper or start tossing grenades once the position is located. Escorts have to act smarter and can't carpetbomb areas with depth charges.
Even if the escorts find you, they're still at a major disadvantage with friendly fire and creating potential collisions within the convoy. After you empty your tubes you can break for one of the columns and hide under a large noise tanker or such. Even without silent speed you can reload potentially till you've run out (though that usually requires taking out 2-4 of the escorts) from hiding. Though destroyers are nimble ships, maneuvering through the columns to find you makes them slow down and concentrate on moving before they can really start looking for you. Perfect situation is if you can cripple a large target enough that it will eventually get left behind by the convoy. Just hide under him then slip away. Being able to attack a convoy like that is extremely fun, yet still requires a lot of skill to stay safe. It's one of the few major vulnerabilities convoys have, being at the right place at the right time is no coincidence ![]() |
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#7 |
Ace of the Deep
![]() Join Date: Jul 2002
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Well, I am threading the needle again. There is just about about 1km gap between the two leading escorts. If they weren't coming to me, it would be d*m near impossible to hit that gap while doing 1-2kts while they are doing 8-15kts.
The front door is the only way I can see to get in, but it is the front door which isn't locked much better than the anyplace else.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#8 |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
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Perhaps you are too good!
![]() I believe that most u-boats made their approach to the convoy from the front, like you describe. Once an attack had been made the escorts immediately put plan Raspberry into operation. This plan was designed to combat u-boats that had sneaked past the escort screen and got in amongst the convoy. It was anticipated that once they had launched their attack the submarines would dive deep and lie silent, allowing the convoy to pass overhead then resurface behind the ships. Plan Raspberry called for the escorts to double back leaving the convoy to sail on. The escorts would then move behind the u-boat's estimated position, turn and in sailing back to rejoin the convoy, cross over where the sub was supposed to be dropping several patterns of depth charges. If I remember rightly, the other plan the escorts used was called 'Pineapple' or 'Strawberry' can't quite remember which. Nemo
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