![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
|
![]()
Anyone know how to make a base stop mission objective? Currently working on something that involves this.
__________________
![]() |
![]() |
![]() |
![]() |
#2 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
|
![]()
anyone?
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
|
![]()
I beg ur pardon
what do u mean with base stop mission?
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
Uploads: 0
|
![]()
I think (guessing) that he means he wants the fleet or ship to stop at a
base for some amount of time before it proceeds to the next stop.... TRUE or FALSE JIM
__________________
If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
![]() |
![]() |
![]() |
#5 |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
|
![]()
Ok...
With this editor it is not possible... why don't u let the convoy go to a point, tick off the point: 'delete on waypoint' Then u copy the convoy and let it spawn on the same point with a new route
__________________
![]() |
![]() |
![]() |
![]() |
#6 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
|
![]()
Not that, I mean I start in a homeport but moving to a new homeport like start in mare island and move to pearl harbor, that type of thing.
Maybe one of the devs can help on this?
__________________
![]() Last edited by Lagger123987; 03-06-08 at 08:18 PM. |
![]() |
![]() |
![]() |
#7 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
|
![]()
Finally, I manage to make a base stop patrol objective, but by request can anyone make 1942 campaign layers for the U-boat missions? I'm a bit sore from being piss off and tired because I couldn't make a base stop patrol objective.
__________________
![]() |
![]() |
![]() |
![]() |
#8 |
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
|
![]()
So you made a base stop for the Pacific theatre, but you are having trouble making a U-boat mission work?
|
![]() |
![]() |
![]() |
#9 | |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
|
![]() Quote:
__________________
![]() |
|
![]() |
![]() |
![]() |
#10 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
![]()
Task Forces in the Indian Ocean should be almost non existent. Convoys about the same.
|
![]() |
![]() |
![]() |
#11 | |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
|
![]() Quote:
__________________
![]() |
|
![]() |
![]() |
![]() |
#12 | ||
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
|
![]() Quote:
![]() |
||
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|