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#1 | |
Silent Hunter
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BTW, one thing I hope to implement is ships with zon files that represent unique cargoes. For instance, maybe a ship is loaded with lumber and takes a long time to sink - or maybe it's carrying iron ore and goes down in less than a minute. |
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#2 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
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Sure, when you have the next release, feel free to PM me.
Uh, I take it that your ships are compatible with OLC's Ujagd tool ? I mean by this that the ship's dimentions and values (in meters) are accurate in order to use his mod for firing torpedoes ? Thank you and be sure to keep up work on those freighters keeping SH 3 alive and kicking. Greetz
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If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#3 | |
Silent Hunter
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I measured all of the mast heights several days ago. Someone sent me an obj file of a "ruler" that can be used to measure ship parts. |
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#4 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
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Splendid! Ausgezeichnet!
Great job Keeping an eye on your atmospheric mod too, looks good as well. ![]() ![]()
__________________
If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#5 | |
Silent Hunter
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