SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-03-08, 07:43 PM   #26
Xantrokoles
Seasoned Skipper
 
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
Default

Quote:
Originally Posted by DeepIron
Quote:
With the U-Boat missions addon it should be a lot easier now to get working Japanese subs in game.
Unless you find a way to pack the necessary geometry and texturing files into an sh4 compatible .dat file, you're not going to succeed... Sh4 .dats have extra information in them that sh3 .dats did not. The 1.5 add-on if anything, made it worse for sh3 modders because the U-boat data has been formatted to the more complex sh4 .dat format...
Ya I recognized this too
Let's come back to momma Sen Toku:
I took a S-class conning and when we have a textured sub it looks vers well!


But we need textures!
I think the campaign could be similar to the german campaign in v1.5
__________________
Xantrokoles is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:23 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.