SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-19-08, 05:39 PM   #1
USS Sea Tiger
XO
 
Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
Default found this vid on youtube

http://fr.youtube.com/watch?v=1Dkrrk...eature=related

about 1/3 way though,is a 100 klasse with a camo very unique, and I have not seen before.

lots of f-lighter video too, ( a fast barge with 4 or more 88's and quads)

some great video of all classes, including some torpedo crusiers in a camo pattern I have never seen before
USS Sea Tiger is offline   Reply With Quote
Old 02-19-08, 06:34 PM   #2
STEED
Lucky Jack
 
Join Date: Jan 2006
Location: Down Town UK
Posts: 27,695
Downloads: 89
Uploads: 48


Default

All OK now not sure what it was.
__________________
Dr Who rest in peace 1963-2017.

To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT!
STEED is offline   Reply With Quote
Old 02-20-08, 07:40 PM   #3
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Slacker!!

:rotfl: :rotfl:
  Reply With Quote
Old 02-20-08, 07:54 PM   #4
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

The UV map stuff throws you at first.

Once you get the hang of it?
Piece of cake.
I think I have a vid that I used to learn.
I'll check and let you know.
there are also other UV programs that are a bit better to work with.

Now, quit fooling around and get serious!!!
:rotfl: :rotfl: :rotfl:
  Reply With Quote
Old 02-20-08, 08:06 PM   #5
Dutchie-one
Officer
 
Join Date: Jan 2007
Location: the Netherlands
Posts: 249
Downloads: 255
Uploads: 0
Default

Hello Guy`s, I have just instal the S01_boo_OLC beta 0.2 and
S boot OLC Camera on a SH3 1.4 and start a career.
I have make a new Location.CFG file and add all harbours on the
Atlantic coast from Neterlands, Belgie France and Britisch ports
Who are involved by Schnell boot actions
When I play my career those harbours are not seen on the map
did I something wrong ?

Dutchie-one
__________________
Old in Age but young of Heart





Dutchie-one is offline   Reply With Quote
Old 02-20-08, 09:06 PM   #6
USS Sea Tiger
XO
 
Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
Default Mikhayi ,, HELP

Hi

Working on a reskin, using shiii stock and s3d, and the latest s-boat mod

in game the High res light grey skin is showing,

I went to the IIa dat file, and in there is the original grey and black, S_boat tga and S_boatd

I replaced the grey/black with mine (s-boat.tga) with s3d, went to the game and it is the high res grey boat

am I to replace my new file somewhere else??

thank you

Mike d
USS Sea Tiger is offline   Reply With Quote
Old 02-21-08, 03:35 AM   #7
Boris
Sea Lord
 
Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
Default

Quote:
Originally Posted by USS Sea Tiger
Hi

Working on a reskin, using shiii stock and s3d, and the latest s-boat mod

in game the High res light grey skin is showing,

I went to the IIa dat file, and in there is the original grey and black, S_boat tga and S_boatd

I replaced the grey/black with mine (s-boat.tga) with s3d, went to the game and it is the high res grey boat

am I to replace my new file somewhere else??

thank you

Mike d
Yeah, the hi-res texture is in the Textures\TNormal\tex folder.
Boris is offline   Reply With Quote
Old 02-21-08, 04:25 PM   #8
Dutchie-one
Officer
 
Join Date: Jan 2007
Location: the Netherlands
Posts: 249
Downloads: 255
Uploads: 0
Default

Hello Mikhayl,
What I did was add places and harours in the Location.cfg file in the terrain folder
and clossed . The I open the Misionedittor and open the open Landunits Lyer
after that the Campaing LND.mis all the new add places are there .
When I start up your Schnellboote mod and play a career they are not ?
So what is wrong ? Maybe someone else will know the anser I hope.
By the way thanks for bringing that mod. out.

Greetz Dutchie-one

PS. In GWX 2.0 it works
__________________
Old in Age but young of Heart





Dutchie-one is offline   Reply With Quote
Old 02-21-08, 05:01 PM   #9
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

C:\Documents and Settings\Jeff\Desktop\SilentHunterIII\data\Terrain

Locations.cfg
  Reply With Quote
Old 02-20-08, 08:05 PM   #10
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Mikhayl
Looks like I'm gonna have to. The worst part is that I have that DeepUV thing, never even opened it :rotfl:
Deep UV is nice.
As is Deep Paint 3D!
I couldn't get the spiral nose thingy looking right on the BF-109
till I used Deep Paint 3D.
  Reply With Quote
Old 02-21-08, 03:39 AM   #11
Boris
Sea Lord
 
Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
Default

Quote:
Originally Posted by Mikhayl
3D railings attempt :





It's better than the current 2D stuff but it's still rather crappy (some glitches on the poles)
I'm still too lazy to really learn 3dsmax stuff, I used parts of the model, copy-pasted-stretched-cut etc. The good thing is that this way there's no need for new UV mapping or whatever. The bad thing is that it's still low poly (6 sides for the poles and rope) and I did it a bit too dirty
It's time consuming but rather cool to work on so I'll try to replace the poles with cleaner ones and maybe add more detail to the ropes. Maybe some other little things if possible :hmm:
That actually looks pretty good!

Almost all pictures show the railings covered with a canvas though. Maybe you could do that?
... also, maybe it's a good idea to get the model lengthened before working on details?
Boris is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:57 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.