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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Oct 2006
Posts: 425
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http://fr.youtube.com/watch?v=1Dkrrk...eature=related
about 1/3 way though,is a 100 klasse with a camo very unique, and I have not seen before. lots of f-lighter video too, ( a fast barge with 4 or more 88's and quads) some great video of all classes, including some torpedo crusiers in a camo pattern I have never seen before |
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#2 |
Lucky Jack
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All OK now not sure what it was.
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__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#3 |
Stowaway
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Slacker!!
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#4 |
Stowaway
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The UV map stuff throws you at first.
![]() Once you get the hang of it? Piece of cake. I think I have a vid that I used to learn. I'll check and let you know. there are also other UV programs that are a bit better to work with. Now, quit fooling around and get serious!!! :rotfl: :rotfl: :rotfl: |
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#5 |
Officer
![]() Join Date: Jan 2007
Location: the Netherlands
Posts: 249
Downloads: 255
Uploads: 0
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Hello Guy`s, I have just instal the S01_boo_OLC beta 0.2 and
S boot OLC Camera on a SH3 1.4 and start a career. I have make a new Location.CFG file and add all harbours on the Atlantic coast from Neterlands, Belgie France and Britisch ports Who are involved by Schnell boot actions When I play my career those harbours are not seen on the map did I something wrong ? Dutchie-one ![]() |
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#6 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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Hi
Working on a reskin, using shiii stock and s3d, and the latest s-boat mod in game the High res light grey skin is showing, I went to the IIa dat file, and in there is the original grey and black, S_boat tga and S_boatd I replaced the grey/black with mine (s-boat.tga) with s3d, went to the game and it is the high res grey boat am I to replace my new file somewhere else?? thank you Mike d |
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#7 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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#8 |
Officer
![]() Join Date: Jan 2007
Location: the Netherlands
Posts: 249
Downloads: 255
Uploads: 0
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Hello Mikhayl,
What I did was add places and harours in the Location.cfg file in the terrain folder and clossed . The I open the Misionedittor and open the open Landunits Lyer after that the Campaing LND.mis all the new add places are there . When I start up your Schnellboote mod and play a career they are not ? So what is wrong ? Maybe someone else will know the anser I hope. By the way thanks for bringing that mod. out. Greetz Dutchie-one ![]() PS. In GWX 2.0 it works |
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#9 |
Stowaway
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C:\Documents and Settings\Jeff\Desktop\SilentHunterIII\data\Terrain
Locations.cfg |
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#10 | |
Stowaway
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As is Deep Paint 3D! I couldn't get the spiral nose thingy looking right on the BF-109 till I used Deep Paint 3D. |
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#11 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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![]() Almost all pictures show the railings covered with a canvas though. Maybe you could do that? ... also, maybe it's a good idea to get the model lengthened before working on details? |
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