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Old 02-10-08, 12:43 PM   #11
Sailor Steve
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I've said it before and I'll continue to say it: Beery's numbers, on average, are accurate. Yes, you can load and fire these guns in 4-5 seconds, in a calm, level sea. As soon as the waves start to rise you can still load the gun that fast, but aiming takes longer. As the weather worsens loading times do go down, as it's hard to keep your balance and pass objects along.

The game models exactly none of this, which no-one ever seems to take into account. While you're busy 'correcting' the firing rates, why don't you figure out a way to make it truly accurate? Or is realism not the real goal?

And yes, I've seen the videos. Do you think they were filming actual operations, in a condition to put the camera personnel in danger, or were they just filming to show they could do it? Were they actually aiming at a real target, or just firing at nothing? Cameras show exactly what the filmmaker wants you to see.

Beery did a huge amount of research, and a fine job.
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