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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Feb 2008
Location: Earth
Posts: 14
Downloads: 0
Uploads: 0
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I'm just added this mod to GWX 2.0 and I'm seeing this:
[img=http://img214.imageshack.us/img214/3962/nosky1ne3.th.jpg] [img=http://img405.imageshack.us/img405/3926/nosky2wu0.th.jpg] These shots were taken about halfway between Bergen and Scapa Flow at noon. Oddly enough, the nighttime sky seems to be normal. |
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#2 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,734
Downloads: 171
Uploads: 0
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That's unusual, this problem can happen with mixing up 16k & 8k atmosphere's and or Scene.dat. I had an issue with the installation of this mod so I restored my old files & redone the mod, now it works fine, not to say this has happened with yours but you could give it a go, also did you start a new patrol, always advisable with any new mod installed.
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Sub captains go down with their ship! |
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#3 |
Swabbie
![]() Join Date: Feb 2008
Location: Earth
Posts: 14
Downloads: 0
Uploads: 0
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I tested it several times by restarting the patrol and the results are reproduced every time. I do use the 16k atmosphere mod, so that my be the culprit. I just restarted the patrol again without the WeatherFix and the sky is normal. I'll have to test it again with the WeatherFix but no 16k and see what happens...
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#4 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
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GWX2 - Well, I have not done any scientific testing. On the other hand, I can clearly see a difference. The weather seems to be changing much more frequently and it isn't 15m/sec wind and rain all the time either. A really appreciated improvment. Thanks!
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#5 |
Swabbie
![]() Join Date: Feb 2008
Location: Earth
Posts: 14
Downloads: 0
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Problem solved!
I narrowed it down to a conflict with the 16km atmosphere mod which also mods the scene.dat file. Much thanks to Reece for pointing me in the right direction! To fix it, I created a second JSGME folder called 16km RealWeatherFix and copied the necessary files into it except for the scene.dat file. Instead, I copied scene.dat from the 16km Atmosphere mod folder. After running the RealWeather .exe on this folder, I now have 16km atmosphere and RealWeather. After renaming my original attempt to 8km RealWeatherFix, I now have RealWeather for either atmosphere. Chor |
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#6 |
Engineer
![]() Join Date: Aug 2007
Posts: 205
Downloads: 7
Uploads: 0
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Is there a conflict with RealWeatherFix and the GWX 2.0 native 16Km visibility?
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Spectre |
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#7 |
Engineer
![]() Join Date: Jul 2007
Location: Portland, OR
Posts: 213
Downloads: 28
Uploads: 0
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I'd like to try out this mod as I'm having horrid weather non stop. I'm following the readme but I can't find the scene.dat. I found a scene, scene.sim, and scene.dsd files but no scene.dat. Can anyone help me?
Also what does it mean by "Tidy up the new entries"? |
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#8 | |
Nub
![]() Join Date: Jan 2008
Posts: 2
Downloads: 0
Uploads: 0
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![]() Quote:
Can someone confirm this?:hmm: |
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