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Old 02-09-08, 07:36 AM   #1
Schultzy
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Am downloading as I type! Thanks a lot, can't wait to try it out.
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Old 02-09-08, 08:37 AM   #2
399nkov
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Thanks swdw. This is just what I've been trying to do myself. No luck for me. Having served on two Balaos in the early '60s, it really bothered me the way the subs were sitting in the sim. The pics look right on.
D/L, in port, will try it out now.
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Old 02-09-08, 09:33 AM   #3
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Balao Class

I have installed this mod, right off the bat it looks good, but at PD top of the conning tower is sticking about 1-1.5 m above the water, and my depth gauge is reading 14.5 meters , Crash depth is showing 35.7 ish and cfg has it at 45.7.
Also i ordered diffrent depths using the depth gauge and it way off,
example 40 meters depth ordered and depth gauge shows 24 m depth..
If you order keep at depth (a.) sub will go to periscope depth.

Hope this helps
other than that, it looks good.
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Old 02-09-08, 12:41 PM   #4
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Don't do what I did.... ......I was hitting the P key for periscope depth. This is incorrect as pointed out by Swdw. If you hit the P key for periscope depth while surfaced, you will not submerge for over 4 minutes. You must hit the D key for normal dive for this to work. Normal dive was what was used to begin the submerging process. So hit the D key. Once she is close to periscope depth, then hit your P key if you want periscope depth at that time.

You guys will love how the submarines act in the water environment now.
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Old 02-09-08, 12:42 PM   #5
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Stickied.....it is worthy of a stickie thread.
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Old 02-09-08, 01:41 PM   #6
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think I will wait for the final release with the bugs fixed . Great work btw, this fix has been needed.
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Old 02-09-08, 03:52 PM   #7
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Quote:
Originally Posted by Torps
think I will wait for the final release with the bugs fixed . Great work btw, this fix has been needed.
I'm suspecting this will be it. It is very good as it stands. Give it a try.
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Old 02-09-08, 04:54 PM   #8
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Quote:
Originally Posted by AVGWarhawk
Quote:
Originally Posted by Torps
think I will wait for the final release with the bugs fixed . Great work btw, this fix has been needed.
I'm suspecting this will be it. It is very good as it stands. Give it a try.
This is the "(beta)" my friend. It is very very very tempting though!:hmm: Ah heck why not!!!


I can't download SWDW must be updating.
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Last edited by Torps; 02-09-08 at 04:56 PM. Reason: cant dl
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Old 02-09-08, 04:55 PM   #9
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Quote:
Originally Posted by AVGWarhawk
I'm suspecting this will be it. It is very good as it stands. Give it a try.
Not quite

Update to file uploaded. This replaces the earlier version. Fixes problems I missed with periscope and surface depth in the config files.

Small change to a couple of sub drafts too (like 4 inches)

New file
http://files.filefront.com/diverateR.../fileinfo.html

Link in first post is updated.

The reason for AVGwarhawk's using the PD command warning has to do with how the game engine handles tthe PD command when on the surface. The boat starts to level off almost as soon as the deck is below the surface. This changes the angle of attack to a very shallow angle and makes the boat take forever to get to PD.

In real life the OOD would tell the planesmen how many degrees down bubble to use in getting to PD, or they'd just get down quick and then come to PD.

Since plane angle is beyond out control, I can't do anything about that.

399nkov- getting the bow up a little will require a huge amount of additional work which I'll tackle at a later date. Reason being is the only setting that affects that is the FR ratio which screws with LOTS of other things on the boat, the deck guns being the first I can think about.

Fc Raptor- Thanks for catching the PD issue. It's fixed in the new file. However, I can't duplicate the problem with the A key or clicking on the gauges. Do you have a depth gauge mod installed?
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Last edited by swdw; 02-09-08 at 05:24 PM.
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Old 02-09-08, 02:37 PM   #10
399nkov
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Balao Class: My two cents worth.

In Heavy seas, Props stay submerged, water over the bridge, (If water went over the sail, main induction would close causing the engines to suck all the air out of the boat) not too much roll when underway. Very nice.

When stopped in calm waters, she seems a bit low. For real, water lapped just at the top of the ballast tanks when dead in the water. This may be a problem with the model itself. I wonder if there is a way to get the bow up a little and the stern where it is. Just a thought. I'am not one to complain. I appreciate all the time spent by everyone who makes these mods work.
My dive rates were 45 seconds at standard and 35 seconds at flank.
Speed has dropped a little at different bells.

In my opinion, this mod re-creates actual movements of a sub underway and will always be installed with my other mods.

Thank you SWDW
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